Jump to content

[1.8.1] Yarbrough Mk2Y Command Pod (0.0.5.0) PreRelease (2020-03-02)


Recommended Posts

 

UNDER CONSTRUCTION

Download on SpaceDock, Github or Curseforge.
Available on CKAN.

 

Mk2Y - Two Kerbal Command Pod

formerly Yarbrough08's Mk. 1-1 A2 Two Kerbal Command Pod

Mk2Y Version KSP version KSP-AVC License CC BY-NC-SA 4.0
Spacedock CKAN Github Curseforge

A mod that adds three parts - two versions of a two-kerbal pod, and a matching RCS enabled heat shield ***

Author

Mk2Y [M2Y] adopts Yarbrough08's Mk. 1-1 A2 Two Kerbal Command Pod for curation by zer0Kerbal*** Originally created by Yarbrough08

Description

This is a 2.5m to 1.25m, 2-kerbal, command module. Yarbrough08 used the dimensions of kerbals to determine this size. The 3-kerbal Mk 1-2 pod crams too many kerbals in, and doesn't leave room for them to move around or even exit. It will be compensated for in a mass reduction, as not as much(insert your ideals of life support or equipment) is needed to contain 2 vs 3 kerbals. This comes with a dedicated IVA.

  • Mk2Y-036 is the 0.0.3.6 version which has integrated heat shield
  • Mk2Y-040 is the 0.0.4.0 version which does NOT have integrated heat shield
  • Mk2Y-040-HS is RCS inabled heat shield for the M2Y-040 2 Kerbal Command Pod

[Yarbrough08] became interested in modeling a 2 person CP that was not historic in nature. I am looking for feedback at the moment, as well as interest in the project. So, with that being said...

RCS ports are working, as well as a very basic IVA implementation. Windows are zoomable, airlock/ladder functions, and compatibility with DRE and RF (RCS Ports). Has (at the moment) an almost non-existent Texture footprint in RAM because of placeholder textures.

Includes a shroud to smooth transition to decouplers, which are still needed.

IVA layout changed (Stock Props Complete). I used at least one of each of the stock props.

Added lights to the IVA

Interior model touch up and UV'd. Ready for when I produce textures.

Airlock wall, hatch, and cover added

Of course this is a WIP and nowhere near finished. Although it looks pretty good, I have not finished creating proper textures for it.

Mk. 1-1 A2 Two Kerbal Command Pod

This is a 2.5m, 2 Kerbal, command pod. It includes the IVA, as well as, attachable heatshield with RCS ports. The heatshield is equipped with a shroud to smooth the transition to whatever 2.5m part you choose to place under it. Although the current version is a WIP, most of the pod is complete (todo: some visual and minor .cfg tweaking). The RCS ports do work, as does the heatshield (stock ablative protection). On the IVA side I have working stock props, IVA lights, front and side windows that are 'clickable', and a front window docking guide ('iron sights').

NOTE: TEXTURES ARE SEPERATE NOW! YOU WILL NEED TO DOWNLOAD A TEXTURE PACK! PICK ONLY ONE!

I created high, medium, and low textures (both diffuse and normal map) for the pod exterior shell. I also am giving an ultra low choice that will make the pod appear as it was before - no detail.

AGAIN, THE TEXTURES ARE NOT INCLUDED IN THE POD DOWNLOAD. Mk._1-1_A2.png QyYzqbX.jpg YajsY8D.png

I have uploaded and linked several texture packs for the pod. These packs contain the textures for the exterior (previously white) "shell," as well as the interior and exterior windows. The packs are divided up based off of the exterior shell texture size, and include:

(Note: Main Textures are the exterior shell's diffuse and normal map. -Size listed is for each texture)

Texture Pack 4096 Main textures = 4096x4096 Window textures = 512x512

Texture Pack 2048 Main textures = 2048x2048 Window textures = 512x512

Texture Pack 1024 Main textures = 1024x1024 Window textures = 512x512

Low Quality Texture Pack (The Original Textures) Main textures = 4x4 Window textures = 4x4

Cabin Sticky Notes:

  • NOTE: Might be issues with hatch and currently the pod doesn't have lights.

  • There are no plans to improve them unless someone submits new ones via PR on github.

Installation Directions

  • Use CKAN (best way) — or —
  • Before installation please delete Yarbrough/Mk2Y/ folder in KSP/Gamedata/.
  • Then copy .zip content into your GameData folder.

Changelog Summary

See ChangeLog for full details of mod changes


Requires

Supports

Replaces


68747470733a2f2f692e696d6775722e636f6d2f5964596653744e2e6a7067

Original

Author: Yarbrough08
Mod Website: Forum Thread
License is: CC BY-NC-SA-4.0

Legal Mumbo Jumbo

Source: GitHub

License: CC 4.0 BY-NC-SA CC BY-NC-SA 4.0

Mk2Y is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license, which in layman's terms means:

  • You are permitted to use, copy and redistribute my work as-is.
  • You may remix your own derivatives (new models, alternative textures, etc.) and release them under your own name.
  • You may not use the material for any commercial purposes.
  • You must use the same license as the original work.
  • You must credit the following people when publishing your derivative: riocrokite (Stork Delivery System).
  • All bundled mods are distributed under their own licenses
  • All art assets (textures, models, animations) are distributed under their own licenses

68747470733a2f2f692e696d6775722e636f6d2f524534507072392e706e67 68747470733a2f2f692e696d6775722e636f6d2f6d306137746e322e706e67 68747470733a2f2f692e706f7374696d672e63632f525a4e79423576502f446f776e6c6f61642d4f6e2d43757273652e706e67

 
v0.0.5.0 original: 17 Jul 2018 zed'K | updated: 2020 03 02 zed'K

Source: GitHub
License: CC BY-SA-NC 4.0

 

Edited by zer0Kerbal
Link to post
Share on other sites

Looking for a modeler to :

  • correct hatch
  • add light
  • duplicate, scale up, and add two seats in back
  • duplicate, scale up, and add two seats in back for IVA

existing models available on GitHub

Edited by zer0Kerbal
Link to post
Share on other sites
  • 4 weeks later...

I'm not seeing the Kerbals in the bottom right of the screen.

I am unable to enter the cockpit view.

When clicking on the hatch to EVA Kerbals, the Hatch is blocked and so EVA is only possible if I have another command module available for crew transfer.

Is there something I'm missing, or is this just the current state of these parts?

Link to post
Share on other sites
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...