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Misguided Kerbal

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7 minutes ago, Misguided_Kerbal said:

yep... did you go search it or something? It was also black.

The internet is a powerful tool.

Here's the place where I found it.

https://licenseplatelookup.io/lookup/KSP 1122:TX

Plus some clues from what you said on the forums.

Edited by GuessingEveryDay
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3 minutes ago, GuessingEveryDay said:

The internet is a powerful tool.

Here's the place where I found it.

https://licenseplatelookup.io/lookup/KSP 1122:TX

Plus some clues from what you said on the forums.

Yep... I saw it at the tennis court today.

 

Also, if you didn't notice... you have exactly 200 posts, and 200 rep.

Edited by Misguided_Kerbal
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Im liquided off with KSP right now.

I was doing a Shuttle mission to Gateway to deliever crew, and prepare it for Mun.

I undocked successfully, I reentered atmo successfully, I was about to land, so I did a quicksave, the landing gear destroyed the shuttle, and when I pressed F9.

Spoiler

THE DANG THING DIDNT QUICKSAVE ON APPROACH!!!!

DARN 1.10 QUICKSAVES RULES!!

So, it reverted to the point I was docking with Gateway, all crew was on shuttle, undocked and since KSP phisics are quality-made, the shuttle got out of encounter with gateway.

Im so liquided that I wont play KSP for a week.

Edited by Commodoregamer118
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5 minutes ago, Commodoregamer118 said:

Im liquided off with KSP right now.

I was doing a Shuttle mission to Gateway to deliever crew, and prepare it for Mun.

I undocked successfully, I reentered atmo successfully, I was about to land, so I did a quicksave, the landing gear destroyed the shuttle, and when I pressed F9.

  Reveal hidden contents

THE DANG THING DIDNT QUICKSAVE ON APPROACH!!!!

DARN 1.10 QUICKSAVES RULES!!

So, it reverted to the point I was docking with Gateway, all crew was on shuttle, undocked and since KSP phisics are quality-made, the shuttle got out of encounter with gateway.

Im so liquided that I wont play KSP for a week.

That's why I'm still on 1.9.1

 

 

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1 hour ago, Commodoregamer118 said:

GUYS, WHAT ARE YOU DOING?!?

POST HERE!

no.

I "was" playing ksp for 4 hours.

Spoiler

AND I JUST ONLY LAUNCHED 1 SPACECRAFT BECAUSE I PLAY ON A TOASTER LAPTOP AND I HAD A TERRIBLE AMOUNT OF LAGS SPIKES

also.

More Protegents?

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36 minutes ago, Kane Kerman said:

YEE!

  Hide contents

screenshot12.png

Oh yeah!

After 3 weeks of modding,and taking a break.

Launching a Crewed mission to....

um...

to a sub-orbital trajectory???

idk...

also.

More Protegents?

 

I see... you have Restock! Finally, a man of culture...

Spoiler

...not. NO MORE PROTEGENTS.

 

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Artemis_1_Forum.png

Artemis I?

Hmm....


EAT THIS!

Spoiler

On saturday I made a constellation lunar sortie replica.

H8jKdYv.png

If you're asking me whether this is the best Altair I can do, the answer is yes.

4XaFXQd.png

This is my Ares I replica, at least building it was a lot easier with 1.8.1's new boosters.

Anyways, back to the present.

Vtvbdtr.png

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Then the boosters seperated (the problem with irl replicas are that they are way too overpowered in stock KSP)

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The rocket reached a relatively low altitude orbit with plenty of fuel to spare.

4XaFXQd.png

Then I launched the Ares I.

NIvnMM2.png

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I finally managed to reach an intercept at 11.4 kms, mostly due to the inclination.

btZrNU0.png

After rendezvousing with the Altair, the two were successfully docked!

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Agavey Kerman did a quick survey of the craft just minutes before the burn.

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Finally, they reached a Munar encounter only 30km's away from the Mun. But with 1000 m/s of delta v left. A little too much. BUT ENOUGH IS NEVER ENOUGH AS THEY SAY

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To keep in part with the mission, the booster was separated soon after.

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A few hour's later, they entered the Mun's Hill sphere.

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Uh oh. If you notice, the engine only has 218 delta v. That's not enough to completely circularize let alone get back! So I got into the most eliptical orbit I possibly could with the engine and prayed it would be enough to get home...

O3uPX7C.png

Meanwhile the first stage impacted the mun, destroying all traces of that tenacious fuel tank.

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The Orion completed the insertion burn successfully.

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A few days later, at apogee, the two separated, Hardan piloting the Altair.

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Luckily the altair landed safely, despite the extra fuel burned because of it's elliptical orbit.

kl9VwD0.png

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But there wasn't really much to do, so he tested out his jetpack before returning to the lander.

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Days later, the altair took off, leaving the old stage behind it.

cz5zgDh.png

The puny second stage luckily had enough, and achieved an encounter of 0.6km with the Orion.

9rannIl.png

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And they were redocked! After Hardan returned to the Orion capsule, they jettisonned the Altair, leaving it to orbit around the mun forever.

ZLChCd0.png

eKY0ybY.png

Once reaching perigee, they accelerated out and went back to kerbin.

oikl9dX.png

The crew took this picture just minutes away from the burn.

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Agavey kerman did a quick inspection of the craft, when she realized that the idiot who designed it forgot to put on parachutes the parachutes were inoperable. Luckily, all other parts of the craft were still operational, so the crew drafted a plan as they entered the atmosphere.

BVKpaMW.png

But the stage got stuck on the capsule!

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Parts of the launcher failed spectacularly as the stage remained glued to the capsule.

YUBEpkG.png

Finally it got torn off, falling away from the capsule.

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After hull temperature returned to normal, they put their plan into action.

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They all jumped out in their parachutes!

They all manged to land safely, first Agavey,

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Then Hardan,

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Then Jeb.

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They planted a commemarative flag to pass the time as they waited for the darn recovery crew to come.

Full album here: https://imgur.com/a/EzzPIpg

 

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Just now, Commodoregamer118 said:

You could just clip them to the side of Orion and that´s all ( I did that on my Orion, it´s not done yet )

But I literally forgot them. They weren't on the craft.

And I went through all the trouble of saving fuel to get them home for them to find a literal death sentence awaiting them.

Luckily, I saved them!

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4 minutes ago, DunaManiac said:

But I literally forgot them.

What I do is always open the engineer report, if I don´t, then when I do the staging I realise the parachutes are not there.

6 minutes ago, DunaManiac said:

And I went through all the trouble of saving fuel to get them home for them to find a literal death sentence awaiting them.

I just don´t understand how could you launch a Mun mission without parachutes...

7 minutes ago, DunaManiac said:

Luckily, I saved them!

Yeah, god bless 1.4 update

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