Deimos Rast Posted June 23, 2016 Share Posted June 23, 2016 (edited) 4 minutes ago, JeffreyCor said: I wonder if the folder structure was changed, but the mod dll didn't get changed to look in the new locations. I'll try copying them over to the old location and see if it works that way, which would generally be a good indication that is the problem Per the patch notes: Quote Moved non GameDB files to PluginData folder (Issue #166) EDIT: Nevermind, didn't read right, only read the first part. Disregard! Edited June 23, 2016 by Deimos Rast Quote Link to comment Share on other sites More sharing options...
monstah Posted June 23, 2016 Share Posted June 23, 2016 Wow, that was a fast one. Yay, mods working. Quote Link to comment Share on other sites More sharing options...
Thunder_86 Posted June 23, 2016 Share Posted June 23, 2016 (edited) 15 hours ago, TriggerAu said: v3.7.0.0 Now Available Download from GitHub or Download from Curse or Download from Spacedock Recompiled to resolve isses with TimeWarp methods (Issue #169) Moved Add All Transfers button to top of list (Issue #163) Moved non GameDB files to PluginData folder (Issue #166) NOTE: the above fix means the folder structure changes Do Note that the folder structure for the assets and the settings file changes slightly here to help with MM churn on settings. You can simply drag this over your existing setup and it will move the settings file, but you'll have some duplicate files, or delete evrything but settings.cfg and then unpack the zip. Entirely up to you and asl always - BACK UP YOUR STUFF!!!! I've taken all care, but do be mindful if you delete files that you have a backup I think I'd kiss you right now! Thank you so much man! Your mod and Mech Jeb are the best two mods ever for KSP! I simply cannot do without either of those! You are my hero! Edited June 23, 2016 by Thunder_86 Quote Link to comment Share on other sites More sharing options...
theJesuit Posted June 23, 2016 Share Posted June 23, 2016 Thank you so much. We all really appreciate your good work. Peace. Quote Link to comment Share on other sites More sharing options...
StrandedonEarth Posted June 23, 2016 Share Posted June 23, 2016 Awesome, Thanks for the update, KAC makes things so much easier. Any idea if/when you'll be able to stockify it? Quote Link to comment Share on other sites More sharing options...
stratvox Posted June 23, 2016 Share Posted June 23, 2016 Thank you very much for the quick work; this mod is the one indispensable mod, esp. for career mode, imho. Quote Link to comment Share on other sites More sharing options...
James3838 Posted June 24, 2016 Share Posted June 24, 2016 FYI - NullRef in latest build - didn't see issue as alarm was destroyed right after. [LOG 19:43:53.218] 6/23/2016 7:43:53 PM,KerbalAlarmClock,Removing DrawGUI from PostRender Queue [EXC 19:43:53.220] NullReferenceException: Object reference not set to an instance of an object PauseMenu.get_isOpen () KerbalAlarmClock.KerbalAlarmClock.OnGUIEvery () KSPPluginFramework.MonoBehaviourExtended.OnGUI () [EXC 19:43:53.222] NullReferenceException: Object reference not set to an instance of an object PauseMenu.get_isOpen () KerbalAlarmClock.KerbalAlarmClock.OnGUIEvery () KSPPluginFramework.MonoBehaviourExtended.OnGUI () Quote Link to comment Share on other sites More sharing options...
TriggerAu Posted June 24, 2016 Author Share Posted June 24, 2016 Did you get that when an alarm was deleted on closing the window? or some other situation? Quote Link to comment Share on other sites More sharing options...
TriggerAu Posted June 24, 2016 Author Share Posted June 24, 2016 I moved all the stuff not accessed via the gameDB to the plugindata folder - saves on ememory and other bits, but I did mess up the toolbar icons, will sort that out shortly. Apologies Quote Link to comment Share on other sites More sharing options...
TriggerAu Posted June 24, 2016 Author Share Posted June 24, 2016 v3.7.1.0 Now Available Download from GitHub or Download from Curse or Download from Spacedock Fixed issue with location of ToolbarIcon folder - my bad Fixed NRE when PauseMenu is not yet available to query (Issue #164) does mean the toolbaricon folder has moved again - but last one I promise Quote Link to comment Share on other sites More sharing options...
Deimos Rast Posted June 24, 2016 Share Posted June 24, 2016 Nothing is ever easy, no? Thanks again, again. Quote Link to comment Share on other sites More sharing options...
Breizhad Posted June 24, 2016 Share Posted June 24, 2016 Thank you very much for your quick bugfix! Kerbal Alarm Clock is one of only two mods that I run, besides Kerbal Engineer Redux. Wouldn't want to miss it and I hope your work makes it into the stock game one day. Certainly deserves it. Once again, thanks! Quote Link to comment Share on other sites More sharing options...
Nobody6 Posted June 24, 2016 Share Posted June 24, 2016 Despite what CKAN thinks, 3.7.1.0 does NOT work in KSP 1.1.2! Quote Link to comment Share on other sites More sharing options...
Error_Sophius Posted June 24, 2016 Share Posted June 24, 2016 Updating via CKAN broke it for me, too. I'm not sure if it's an actual version incompatibility or something to do with the folder structure changing. Uninstall/reinstall didn't help, though. I'm not sure how to compel ckan to revert to the old version. KSP 1.1.2.1260, KAC 3.7.1.0, CKAN 1.18.0-0-geeb9127. Quote Link to comment Share on other sites More sharing options...
TriggerAu Posted June 24, 2016 Author Share Posted June 24, 2016 well thats special, I simply updated the copy on spacedock for 1.1.3 and it has include in CKAN checked. If I'm totally hionest I'm not sure how CKAN pulls that stuff in. I'll download CKAN and see if I can find something Quote Link to comment Share on other sites More sharing options...
TriggerAu Posted June 24, 2016 Author Share Posted June 24, 2016 seems like CKAN sets a min and max version for each plugin and assumes that its 1.1.x so for 1.1.2 it simply uses the latest one. I'll try and get the 3.7.1 metadata file changed for you guys so it says that 3.7.0 and above requires 1.1.3 Quote Link to comment Share on other sites More sharing options...
TriggerAu Posted June 25, 2016 Author Share Posted June 25, 2016 Can you try this from a command line - in theory it installs the version you say if it matches ckan install kerbalalarmclock-3.6.3.0 Quote Link to comment Share on other sites More sharing options...
Trann Posted June 25, 2016 Share Posted June 25, 2016 Small thing I've noticed: The KAC window is not hidden when moving into Mission Control, Research and Development, Astronaut Complex, Administration Building (where there is no toolbar). The tool bar does appear in VAB and SPH where you can bring up the KAC window and it remembers its position. Quote Link to comment Share on other sites More sharing options...
Error_Sophius Posted June 25, 2016 Share Posted June 25, 2016 PS C:\users\error\Downloads> .\ckan.exe update Downloading updates... Updated information on 615 available modules PS C:\users\error\Downloads> .\ckan.exe install kerbalalarmclock-3.6.3.0 Module kerbalalarmclock-3.6.3.0 required, but not listed in index, or not available for your version of KSP If you're lucky, you can do a `ckan update` and try again. Try `ckan install --no-recommends` to skip installation of recommended modules Also, I wasn't even aware 1.1.3 was out. I'm happy enough to update, but as I'm not planning on playing tonight I'll hold off to help troubleshoot. Quote Link to comment Share on other sites More sharing options...
TriggerAu Posted June 25, 2016 Author Share Posted June 25, 2016 Just now, Error_Sophius said: PS C:\users\error\Downloads> .\ckan.exe update Downloading updates... Updated information on 615 available modules PS C:\users\error\Downloads> .\ckan.exe install kerbalalarmclock-3.6.3.0 Module kerbalalarmclock-3.6.3.0 required, but not listed in index, or not available for your version of KSP If you're lucky, you can do a `ckan update` and try again. Try `ckan install --no-recommends` to skip installation of recommended modules Also, I wasn't even aware 1.1.3 was out. I'm happy enough to update, but as I'm not planning on playing tonight I'll hold off to help troubleshoot. whoops, that should have been an "=" - ckan install kerbalalarmclock=3.6.3.0 To be honest - if you are up for 1.1.3 then I'd do that - there are some really good perf improvements in it 2 minutes ago, Trann said: Small thing I've noticed: The KAC window is not hidden when moving into Mission Control, Research and Development, Astronaut Complex, Administration Building (where there is no toolbar). The tool bar does appear in VAB and SPH where you can bring up the KAC window and it remembers its position. will look at that one now Quote Link to comment Share on other sites More sharing options...
Error_Sophius Posted June 25, 2016 Share Posted June 25, 2016 PS C:\users\error\Downloads> .\ckan.exe install kerbalalarmclock=3.6.3.0 Module kerbalalarmclock required, but not listed in index, or not available for your version of KSP If you're lucky, you can do a `ckan update` and try again. Try `ckan install --no-recommends` to skip installation of recommended modules I tried a couple permutations of capitalization, = vs ==, etc., without success. Quote To be honest - if you are up for 1.1.3 then I'd do that - there are some really good perf improvements in it Like I said, I have no time to play tonight anyway. And I'd rather help fix what can be fixed; a good package management infrastructure is a valuable thing. Quote Link to comment Share on other sites More sharing options...
TriggerAu Posted June 25, 2016 Author Share Posted June 25, 2016 Tis true - I logged this for some help from the CKAn peeps too - https://github.com/KSP-CKAN/NetKAN/issues/4283 Quote Link to comment Share on other sites More sharing options...
Error_Sophius Posted June 25, 2016 Share Posted June 25, 2016 By "valuable thing", I really mean "my day job is systems engineering, and broken packages routinely cause me to want to put a rocket through my monitor, so I'm not exactly an unbiased witness as to the importance of this specific fix." ;-P Quote Link to comment Share on other sites More sharing options...
Nobody6 Posted June 25, 2016 Share Posted June 25, 2016 8 hours ago, TriggerAu said: seems like CKAN sets a min and max version for each plugin and assumes that its 1.1.x so for 1.1.2 it simply uses the latest one. I'll try and get the 3.7.1 metadata file changed for you guys so it says that 3.7.0 and above requires 1.1.3 That would be very much appreciated! It would also be nice if the plugin would check the KSP version itself for known issues and unknown versions. I wonder if CKAN is smart enough do downgrade? Quote Link to comment Share on other sites More sharing options...
TriggerAu Posted June 25, 2016 Author Share Posted June 25, 2016 2 hours ago, Nobody6 said: That would be very much appreciated! It would also be nice if the plugin would check the KSP version itself for known issues and unknown versions. I wonder if CKAN is smart enough do downgrade? Well thats why CKAN and a few other things exist - or we all end up writing our own - which is what used to happen I'm pretty sure the cause of the issue here is with a file in my repo - so hopefully can sort it out with the peeps Quote Link to comment Share on other sites More sharing options...
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