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AntiMatter001

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Everything posted by AntiMatter001

  1. Lacks in on this!? why didn't i know this!? ok screw my memory barriers i'm downloading this modpack JUST cuz Lack was involved... EDIT: awe no download link
  2. awe i liked the triangle shape oh well those look better for rovers anyway!
  3. ship = Meep meep XD either that's a road runner reference or that's a cute name
  4. to hell with the other crafts! gimme that cute one!
  5. jeb disaproves! if he sees a useless base from orbit he ALWAYS sends a rocket hurtling towards it. (at least with mehe does so that's why i was thinking about the sulaco... orbital bombardment and all that...)
  6. it's paddys week this week over here so we're all getting drunk since beer is half price on paddts week :3
  7. Don't worry. I'm english and my english is really bad. uhm is the GSI skin downlaodable? if so how do i change the Green? (i'm still new to all this stuff i've just got replacing ship testures with my own)
  8. geez if he does and i go into the cockpit one day to find Bill Bob and Jeb at the wheel i'll be the first one to jump out... oh the boyancy thingy doesn't work on mine... i do have "tweakable wheels" and "tweakable everything" installed
  9. i gotta admit i love it when a modder talks (and banters) with us users. it makes me feel like he's just another user fiddling around with a part he wants in game and we're all tripping over things trying to make it work and it's al round good fun! @Helldriver: i think we should be greatful that you released the IVA and not really care that it doesn't have working gauges since most of us use RastaProbMoniter for all our kerbal needs. and thanks alot for pointing out that i was talking out of my bum when i mentioned the "rescalefactor" command for the IVA of the Super 25. it made me laugh @everyone else: i love forums they're soooooo informative and thanks for explaining alot of things to me ^.^ sorry for being a pain in the kerbal to all of you ^.^
  10. what about the KSP Edu thing they're doing? http://www.kerbaledu.com/
  11. sorry for double post but i do get it thanks for taking some time in explaining it to me. just another lil question can'tyou use the "RescaleFactor" command on the internal or am i just talking out of my Butt again?
  12. i thinkgames are going down the drain as generations move on... most games which are sandbox or somewhat free roam are all either released early (and 1 in every 50 not completed fully) or in Beta and when the productis done (1 in every 10) are notwhat people invisioned it to be when they paid for it. then again this is coming from a guy who still plays Quake 3 Arena.
  13. sorry for the long qoute. 1) DLCs? already? but isn't thislike BF4? release broken game, say HEY GET THIS DLC! and get around to fixing the main bugs later? (i admit itisn'tbroken (much) but it is supposed to be in alpha/Beta) 2) i agree the memory allocation could be better... but then again they could turn right around and just yell in our faces and say KSP is not going to be about Mods all the time etc.... 3)i thought you could give models and textures paths or put all the configs, .Mus and .png/.tga/etc in the same file like B9 did from 0.22... (i'm not saying you do it i'm just saying isn't this A way of doing it?) also LLL does it too with certain things. 4) why not instead of putting everything in gamedata and in your own folder put the internals into the "internals" folder...? or does that not work? (from experience i know the TT Mk3 cockpit internal can be used more than once on the same looking cockpit (like tiberdyne shuttle and the B9 Mk3 HL cockpit))
  14. uhm i don't know if i told you this but you might want to check out infiniteDices skillful mod (weapons mod) they have some pics of tank like cannons so you could probably use those for the sulaco.
  15. i've got a werid bug with this... if i click auto asparagus it does half the fuel lines... but the other half has fuel lines but are directly connected to the main rocket. i'm using KW and Novapunch parts... is this the problem?
  16. Hmmm not sure i'm at work so i can't check XD it might be.... big though... and sqaure
  17. O.O yet again i amaze even myself at guessing what things are... oh status report?
  18. i'm not too sure how i got it to wok but i did and i can say that it failed because although i got it to work the right way it was INSIDE the extendable docking port instead of on the very edge (the part that actually docks with the other docking port) what about LLLs extendable birthing port?
  19. is this ever going to be done?... it seems kinda... dead... -pokes it- oh no it's alive... i poked it
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