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Posts posted by CardBoardBoxProcessor
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other peoples mods and scales and stuff do not concern me it would not really be a zenit.. it would merely be a URM 3m. lol
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That's what I guessed initially, but the vid you put up earlier had zenit, so that might have been it. Is that for the launch on Sunday?
Well It might be sunday. who knows. I sort of hope not since I will be working and no one ever hosts a full video of a launch...
also any kosmos Zenit will be 3m.
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You going to be making the zenit?(Im going to assume that rockets a zenit).
nope that is a Falcon 9 1.1
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what a beauty,. those fairings are massive, but they look so small on that rocket
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itis neat seeing these engines being made since I have studied them greatly seeing all the parts separtely and being made is neat.
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my LADEE launch video
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We always knew plans for landing gear and stuff just for SSPP but....
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Not sure why stock solar panel module would not work right. perhaps it is because it is on the ground.
anyway some URM work. not final textures in anyway but just color and structure assessments And just to show how the whole engine fairings will work. You have Radial style and Interstage style. and you can choose if you want the full ejecting version of the ones tat leave Cowelings. just have to edit the CFGs a bit. For example. This version leaves two cowelings about the engine. Normak likes this style (as you recall we had a big fight over it once) but now they all use the same model and texture and it only increases customizable elements. URM has a whole mess of customization. which will only expand as other sizes come about.
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There is hardly an issue with needing to rotate the covers. people rotate everything else and it's only 5 key strokes or so. but yeah the upper attahc node was for the falcon rocket lol. but why should I bother making that lol
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Sent you that link Big Ron but if anyone else wants to try their hand at coming up with a nice interior design https://dl.dropboxusercontent.com/u/1417259/DragonGuts.rar
I am getting more interested in seeing this thing finished now.
what I am thinking is i will jsut add in a half circle above the seats and around the top hatch will be a cargo holder and life support sort of en casement.
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mm white and green...nice and ICBMy
lol no. I previously posted a image of the basic color scheme.
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Not much to say today. Just developing some colors for the Hulls. I am actually putting a good bit of effort into them this time. Making sure they all contrast well and fit together and such. Something I never did before haha. but the gray and orange down. now for white and green.
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what are you even talking about for god's sake...hell I dont understand anything anymore, you and nomrbond are throwing around engine names and uses I never heard about lol! also, why remake the 191? just take the .dae file from an older angara pack a, and convert it in Unity to work...
because it is a piece of garbage lol. it is out of date, un optimized, not UV mapped correctly at all. It is easier to just redo it with new methods and techniques I have learned than to fix the old one lol.
those engine names are newer version ofr angara set ehgins (that is: 170, 180, 191) that are upgraded and did not exists when I made the originals.
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how weird. the RD-193 looks smaller and squattier than the RD-191. (which I like) and the pump is a tad different.
The RD-181 looks like an RD-180 with a single chamber... dislike
and RD-175 looks like a RD-170 but with two turbo pumps instead of one single one in the center.
WTF are the russians doing lol.
In keeping with the tread of using the moe up to date engines I will probably go with the RD-193. already did 191 twice :/ lol
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Yeah original Nk-33 has no gimbaling ability as far as I am aware. The Areo jet version also turned some cases in the turbopump assembly to allow the fuel lines to run in for different directions. not that hard since they just had to upbolt and rebolt some pieces after rotating them a bit lol.
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Was that Orbital Sciences testing one of their Aerojet AJ26-58's (refurbished NK-33) for Antares?
if the Aj version of Nk-33 has more chmaber pressure maybe we should balance ours to that haha. hell we already have the most up to date RD-233 engine and RD-58 will be its most advanced form lawl.
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wonder fi that required any physcial changes though
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what did they do to make this 11D51M so much more powerful?
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RD-120 is a weird engine it looks rather heavy for its chamber size lol.
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I do not believe that to be the RD-0155. any Soyuz 3 mockups have a single nozzel. russian designs have advanced beyond the need for multi nozzle designs like they once needed to solve large chamber instability. also, the quality of that photo is awful terrible for something that was "designed" in 2009.
edit: though I suppose the different fixed and gimbals chambers would explain he dual nozzles... not sure why they wouldn't just make the whole engine gimbal and have one nozzle.
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RD-0155 would be hard since there is no images of it
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it has a RD-275K in there somewhere lol.
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I am intrigued. Does anyone have a list of parts in this pack? I've been at a loss for things to add to my space station and I'm only at 5 modules.
plenty of parts to stations inside am list would be pretty neat but expansive. there is ISS style panels though. nd in my sig you cna see the Dragon Capsule. Cannot go wrong with that thing.
this color scheme should do. also, auto shrouds will be replaced by customizable interstages and engine cowlings.
[0.21+] Kosmos Spacecraft Design Bureau: Updated (9/27/13)
in KSP1 Mod Releases
Posted
Also, it is looking bright for URm release to feature e-dog's procedural fairings.
I think i will have Soyuz, Zenit, and Antares style fairings. however they unfortunately can only have one texture. so do we want Angara dark fairings, or white fairings that make the rocket white.