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doudou

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Everything posted by doudou

  1. Hello , I confirm I have exactly the same problem. This mod is currently incompatible with DX11. But nothing can resist @linuxgurugamer !
  2. @Avera9eJoe So yes I will wait in this case ! Looking forward to testing this revolutionary new version ! thank you for your reply.
  3. @Avera9eJoe Hello, an update of kopernicus just released 1.3.0-5 Is it risky to update? Have you modified kopernicus in your Spectra pack?
  4. Hello @Avera9eJoe, First of all thank you for your sharing efforts. I wanted to know, if to your knowledge, there was an incompatibility between your pack and VenStockRevamp? I'm thinking of the squad folder in TextureReplacerReplaced. Thank you for your reply.
  5. This feature is enabled in GPP ? - EVE cloud integration, scattering is now applied to clouds and they change colors at sunset
  6. @Galileo, @JadeOfMaar Hello, I saw that a new version of the scatterer v0.300 was released with new SVE1.16 , can we use this version for GPP?
  7. Hi, there is a new waypoint manager update, can I do it or is it a special version for GPP that is included in your pack?
  8. @cxg2827 Hi, I found a small error on the cost of this solar panel: CXA_SAW which is a 175000 instead of 17500, I presume?
  9. Great this is good news! Thank you to finish your mod and I hope that you will flourish in your future work!
  10. It's a big day this Tuesday! I am so happy to discover your wonderful work! A Great Thank you for your dedication to this great games!
  11. @Galileo I do not want to appear disrespectful, but "soon" it is about how many days?
  12. Wonderful work ! Can we think of an imminent update?
  13. Hello, @V8jester with which mod you get to put the numbers "6062" and the letters "JPL" and the flag in your video HAB 6062 ?
  14. then, I say respect. Great idea and great it is realized! Continue realization, I love it!
  15. Hi , @V8jester: In this video : what mod do you use to make the eesa cylindrical container that is landing? Thank you !
  16. @Ziw : After some research, it seems that the models that use the game tool bar should update any function code. http://forum.kerbalspaceprogram.com/index.php?/topic/150719-contract-configurator-broke-my-mod/&do=findComment&comment=2826102
  17. Hello, I found a conflict between the mod "contact configurator V1.20.3" and Infernal Robotics v2.0.6. Indeed, contract configurator prevents infernal robotics of customized template icon in the VAB and SPH and in game.
  18. Hello, I found a conflict between the mod "contact configurator V1.20.3" and Infernal Robotics v2.0.6. Indeed, contract configurator prevents infernal robotics of customized template icon in the VAB and SPH and in game.
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