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Everything posted by billbobjebkirk
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just tried those, they're quite good. anyways, Sauron, any news regarding this? I really want to see more!
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A size chart! http://www.shokabo.co.jp/author/8758/fujicapsuleC1.jpg That's the reason for the ridiculously big Mission Module.
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- totm march 2020
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Perhaps, instead of a Capsule Fairing, you could make a shroud that mounts in between the capsule and the Orbital module? It could also serve as the decoupler. Always glad to help!
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- totm march 2020
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That blog was linked the first time Beale redid the Fuji! (Although, maybe you were the guy who linked it) I think you guys might be interested in the japanese site the False Steps writer said he used as a source: https://translate.google.com/translate?sl=auto&tl=en&u=https%3A//web.archive.org/web/20040604021404/http%3A//giken.tksc.nasda.go.jp/Group/sentan/mission/2/1.html
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- totm march 2020
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I've been having tons of fun with your old Fuji. Can't wait to see this new one! EDIT: also, will we ever see the D2 again? that is a really nice one too.
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Inspired by akron's post, I made some flags with alternate NASA logos Don't worry about white outlines, they go away in game.
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I made some flags with alternate NASA logos Don't worry about white outlines, they go away in game.
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Long-term Laythe Mission (pic heavy) - ^_^ With Part 45 ^_^
billbobjebkirk replied to Brotoro's topic in KSP1 Mission Reports
It looks like there might be a rescale factor issue with the fueselage. -
Long-term Laythe Mission (pic heavy) - ^_^ With Part 45 ^_^
billbobjebkirk replied to Brotoro's topic in KSP1 Mission Reports
Well, the elevons are supposed to be short like that, but for everything else I see a lot of save editing for you in the near future. -
LLL - Lack Luster Labs - Development Thread
billbobjebkirk replied to Lack's topic in KSP1 Mod Development
If I install the mod that adds the pre .25 spaceplane parts, will SXT work? -
Is that the von braun 1957 disney moonship I see?
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Kerbco career- Chapter 13: Re-return to the Mun
billbobjebkirk replied to jfull's topic in KSP1 Mission Reports
I would just explain it away as a guidance malfunctian that put the craft int a spin and the attempts to pull out ended up deorbiting the whole craft. Eventually the probe was ripped apart. -
Nyrath, do you still not have time to work on this mod? If you don't that's a shame. Also, can anyone provide me with the stockalike textures posted earlier? The download link is not working.
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He's just working on a scale where the bigger structural parts do the same thing.
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[1.1.2] Kerbin-Side (v1.1.0) & Supplements
billbobjebkirk replied to AlphaAsh's topic in KSP1 Mod Releases
How do I use the ksc2 pad?- 2,488 replies
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- launchsites
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Kerbco career- Chapter 13: Re-return to the Mun
billbobjebkirk replied to jfull's topic in KSP1 Mission Reports
I noticed that you uploaded some textures to imgur for kerbal spacesuits. How do I use those? -
What was ksp like when it first came out
billbobjebkirk replied to awsomejwags's topic in KSP1 Discussion
There is this http://forum.kerbalspaceprogram.com/threads/24858-Old-versions-of-KSP-(some-versions-still-wanted!) -
[1.12.x] Custom Asteroids 1.9.0 - January 24
billbobjebkirk replied to Starstrider42's topic in KSP1 Mod Releases
Does this work with older saves? I just started a new one so it won't really matter, but it will still take time away if I have to start over. -
Hi, I really want this mod. However, I am not a complete fan of the stock part textures. I'm not sure if anyone has asked this already, and I don't want to have to sort through folders afterwards, but where are they so I don't have to use them?
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- renaissance compilation
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hello, its been almost exactly one year since I first found out about this game, so I decided that this would be a fitting time to join the forums! I hope that I might do something interesting eventually! I'll give out some pictures soon.