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Angelo Kerman

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Everything posted by Angelo Kerman

  1. Introducing the Space Bar: Closeup of the cheesy 1970s jukebox: Once I wire up the plugin, you'll be able to play .wav files if you put them in the 000WildBlueTools/Music folder. It'll come with a few CC-BY-NC-SA licensed disco-like music files...
  2. @Mandella Thanks! IVAs are a royal pain, and I'm glad that this is the last one for DSEV, but I'm also glad they're getting use. Introducing the Space Bar: Closeup of the cheesy 1970s jukebox: Once I wire up the plugin, you'll be able to play .wav files if you put them in the 000WildBlueTools/Music folder. It'll come with a few CC-BY-NC-SA licensed disco-like music files...
  3. If you think the whiskey is bad, wait until he tries the 190-proof "Hydrazine"
  4. I finished the disco ball and dance floor: Just need to make the jukebox and overlay, and some minor texture tweaks, then the Nautilus Centrifuge will be done at last!
  5. I made some liquor bottles for the disco bar in DSEV's new Nautilus Centrifuge: And I finished the disco ball and dance floor:
  6. In the "Wild Blue Verse" (for lack of a better name), @Kuzzter Industries is a major powerhouse, making such things as their widely successful kPad, the Kuzzter Instruments Three Thousand (K.I.T.T.) artificially intelligent shipboard computer found in the Clydesdale and Danube Delta, and some of the best liquor in the solar system:
  7. I have a couple more labels to make, like the Booze Brothers' Vodka, and "Hydrazine" (reference to @Kuzzter's comics)
  8. There is a scene in the Expanse where the bartender pours a drink and the liquor arcs into the glass. I’d imagine it would be like that.
  9. Imma gonna have to make a bottle of whiskey prop and add them to the bar...
  10. As far as I got for tonight: Seats on the right will become bar stools. Didn't finish the IVA this weekend, but got 3/4 of the way done, so that's pretty good. I still have a couple of weeks left to finish the IVA and make the rest of the parts..
  11. And the lab: Thanks @Nertea, Near Future Props work out great! Up next is the last part of this IVA: the disco bar!
  12. Here's the dorm: I'm going to be sooo done with making IVAs after this, but at least the centrifuge is gonna look nice. Next up is the lab...
  13. Doing some testing with @Nertea's Near Future Props and I've decided to use them to fill out the centrifuge. Here's how the galley looks: Just need to fix the textures in the crew tube up top, but this is looking pretty good.
  14. I’ve renamed the Rangeland as a disposable launchpad.
  15. Still more work to do, but it's getting there. The Nautilus Tank Cluster has built-in adapters. Here you see just the baseline: Size 3: Size 2 (hex): And the engine mounts work the same way: And the only thing better than one tank cluster is a whole bunch of them supplying Explodium for 14 Trinity engines... Disco Bar it is!
  16. If money is a concern, you could always mine for ExoticMinerals and RareMetals, and send them back using a rocket built locally. And of course you could go prospecting for Aurum deposits.
  17. It depends upon how hard it is to make the corridors and if I have time. Right now I'm concentrating on the modules themselves: I've got the module unwrapped and I'm starting to layout things like lights, hatches, and the ladder. Once I get things textured I can lay out individual modules. I'm planning on a galley/lounge (pictured), bunk room, laboratory, and one other. Borrowing stuff from MOLE is making the IVA go much faster- and less painful! I don't have any plans for Kerbalism, it really messes up my mods. Also, started messing with the tank cluster: I've fixed some things in the upcoming release, hopefully it'll be solved.
  18. In the KononaLite file, look for buoyancy = 1.5 and change it to a higher value. Feel free to play around with it until you get a situation were the capsule doesn't sink. If you post your results then I can change the part.
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