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ExplorerKlatt

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Everything posted by ExplorerKlatt

  1. You have to click and hold, then drag from the parts catalog to the inventory screen. If that is what you have been doing, please answer the questions below. What version of KIS and KSP are you using? What operating system? Could you post a pic of your Gamedata folder? Could you post your output_log.txt (Windows) or player.log(Mac/Linux)
  2. Might this contract be looking for a part that has ModuleWheel not ModuleLandingGear.
  3. Version 1.0.1 is for .90. The current version is 1.1.1.
  4. See Below Also, I made a module manager patch to make all the stock science sensors EVA usable. You can find it here.
  5. You can do this already from their inventory screen.
  6. The solar panels are behaving normally. 1.0 instituted unshielded solar panels as non retractable.
  7. To add some additional information, the pilot must be at least 1-star and the probecore must have more than just stability assist.
  8. I will try to get it out tonight if I can. EDIT: I recompiled against 1.0. Link Here
  9. Will do. Will try to get that done this afternoon. Will try in 3hrs or so Edit: Got the newest version of CraftHistory. Deleted the entire kerbokatz directory and reinstalled in the order you provided and everything works now. Thanks for the help. Must have been an issue with me installing it earlier.
  10. Ok upgraded crafthistory, still doesn't work with recoverall installed. It is definitely related to the kerbokatz utilities dll. If I put the older version that comes with crafthistory in CH works and RecoverAll doesn't. Put in the version packaged with RecoverAll, that mod works but CH doesn't.
  11. Hey I really like this. Thanks for a tool that should be stock. I do have a problem however; after installing this mod CraftHistory stopped working. Output log here Edit: Ok it isn't this mod exactly. It is the newer version of kerbokatz utilities included with it. CraftHistory doesn't work with 1.1.0 but does with 1.0.3. Edit2: Sidenote, AVC is not showing there is an update to kerbokatz utilities or crafthistory.
  12. Squad removed it in preparation for 1.0. They are no longer supporting 64bit windows because for most ppl it was incredibly unstable. It is gone for the foreseeable future.
  13. That is a stock KSP limitation. You have to be controlling the vessel to move fuel around. You can use mods like TAC Fuel Balancer to move it automatically once the pipe is connected.
  14. I find the current way KIS works to be a lot smoother. First, parts do not need to be placed on a Kerbal before being placed on a ship. This is how I do things: remove part from inventory, part enters drop mode, press and hold x to enter attach mode, attach part to ship. Before you start trying to attach parts make sure you have the wrench or electric screwdriver equipped.
  15. There is in the current dev version. See the first post for a link to the dev thread.
  16. Is it a polar or near-polar orbit? Did you click the start resoure scan button? Did you give the probe enough time to scan the body? Make sure the big map is set to the body the probe is orbiting. Pics would help a lot.
  17. No problem it took me a while to get used to it too
  18. It uses click and hold. Alternatively, you can right click a part, drag it to an open inventory window, then left click to drop it in the inventory.
  19. What version is your Regolith? If it isn't up to date, that is most likely the cause.
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