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EdFred

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Everything posted by EdFred

  1. The Rednecks, Amish, and Tribal people will rule the world - or what's left of it.
  2. Banned because he still holds on to the old address convention, and doesn't support it being [Country] [Postal Code] [state/Province], [City] [street] [House Number]
  3. The F-4 is proof that if you strap enough power to anything, you can make it fly.
  4. My music collection is mostly 60s-80s. Based on who I've seen the most in concert, my favorite is Sammy Hagar. Saw him a couple times with Van Halen, and a few times when he was solo.
  5. Justin Bieber. OK, not really. Not at all. Not even a little. I've never even heard anything of his.
  6. Because they made way too much noise, and basically got regulated out of existence. That along with it being wicked expensive to go that fast caused the end of the Concorde SST flights.
  7. Except those of us that thought it was hilarious could tell it was a joke right away. You actually believed Squad was going to release ages, names, and genders of under age-18 posters? Seriously? You know if you look up 'gullible' in the dictionary...
  8. There's a lot of things that I don't care to learn about, quilting being one of many of them. It doesn't make me stupid. Purposefully ignorant, perhaps. The 46 defense is a defensive scheme/package used in American football. It slides the two OLB to one side of the defense, and brings the SS up to the vacated LB position leaving just 2 CBs and a FS to defend against the deep pass. However, it puts serious pressure on the OL and the QB. When Buddy Ryan first conjured it up, it was a terror for offensive coordinators, which is why the '85 Bears is still regarded as one of, if not, the best defenses of all time.
  9. People who don't care about space, don't care to understand what you consider basic facts. Maybe you would like to bring up a topic you know nothing/don't care about so we can laugh at you. "hah u don't no how the 46 defense works. u so stupd!!!11!11!"
  10. Thanks guys, I will check it out. I don't put wings on my rockets. I'm a 'brake and chute guy.
  11. I know that FAR is based on more realistic drag models, but it seems almost impossible to aero-brake and get a landing location or new orbit even close to predictions in Mechjeb. How are you guys handling landing or aerobraking accurately on Eve, Kerbin, Duna, Jool, and Laythe. I went to Duna and ended up almost 1/4 of the way around the planet off from my intended landing spot. I know MJ probably uses the stock drag model, so is there something out there that will help get me closer to my intended landing spots or aero-brake orbit?
  12. So how much do some of you know about gardening, molecular gastronomy, metallurgy, steel detailing, knitting or a myriad of other subjects? I bet it would be rather easy to find a number of subjects for any of you, where someone could make it seem like you were bumbling idiots as well. Oh, wait Kasper already did that, didn't he?
  13. To answer the original question, same reason people think Henry Ford invented the automobile. He didn't, but he thrust his company to the forefront, just like Monsanto, and Xerox, and Kleenex, and all the other brand names that people use for generic items.
  14. (1) 2.5m lander can with (3) 1.25m lander cans in 3x symmetry? And attach the legs to the outer lander cans? Shouldn't bulge too much.
  15. Looks a bit too top heavy. There's a lot of "not-flat" ground on the Mun. It may tip over on landing. I prefer squattier landers. Mine can generally land on a 30-45 degree slope and not tip over. My KSP computer is at home, so I can't post an example now.
  16. Wheels don't make the plane move, they allow the plane to move. The engine, whether propeller driven or turbine driven makes the plane move. Whether the plane is on a conveyor belt or not is irrelevant. Here's some examples of what happens in different situations: If the plane is on a fixed runway, and the required airspeed for flight is 60kts, the headwind/tailwind is 0kts, and you were to put a speedometer on the wheels, the speedometer would indicate 60kts, the airspeed would indicate 60kts, and the plane would lift off. If the plane is on a conveyor belt with all of the same parameters above except the conveyor belt is moving the opposite direction of the aircraft's thrust at say 20kts, the aircraft will move forward until the airspeed is 60kts, the speedometer will read 80kts, and the plane will lift off. Same if the conveyor would moving backwards at 300kts. Airspeed would indicate 60, speedometer would indicate 360, the plane still takes off. If the plane is on a fixed runway, and the required airspeed for flight is 60kts, the headwind 60kts, and you were put a speedometer on the wheels, the speedometer would indicate 0kts, the airspeed would indicate 60kts, and the plane would lift off. If that's too difficult to understand, think about this: Imagine you are wearing a pair of rollerblades/rollerskates, or on a skate board. You hold a rope attached to a winch, and you are on a normal floor. The winch begins to turn, and pulls you. You will be pulled across the floor - at say 5 knots. If you had a speedometer on your wheels, it would indicate 5kts. Same situation except on a airport people mover. The winch is located off the end of the people mover which is moving 'backwards' at 5kts. You hold onto the rope, and your wheels spin beneath you - but you don't move backwards. The speedometer on the wheels indicate 5kts. Then the winch begins to turn, and you are pulled along the people mover. The winch pulls you at the exact same RPM as before, and so you are now moving forward at 5kts, the speedometer on the wheels would indicate 10kts, and if you had an airspeed indicator it would indicate 5kts. The engine is the same as the winch/rope; completely independent of what is going on with the free turning wheels and so just as you move forward, the plane moves forward. Now, this is assuming the bearings in all the wheels have 0 friction. In the real world there would be some friction in the bearings, and so you would need to have ever so slightly more power to attain that 60kts of airspeed. Signed, Me Certified Flight Instructor and owner of two airplanes.
  17. Sandbox. I "won" science and career mode in a few hours of game play (tech tree filled out, and over $5 or $10MM in funds), so now I just have a bunch of sandbox saves with different starting UT times - which oddly enough correspond to transfer windows, with said saves named Moho, Eve, Duna... So, when I want to go to say, Eve, I go to my Eve save, build, launch, land, return, revert, and my Eve save is ready to be used again.
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