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Dominiquini

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    Curious George

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  1. I'm excited to see what kinds of monstrous contraptions I'll be able to put in orbit in KSP2!
  2. Yes, I know that. I was only talking about the phase! I think that the phase should indicate that 80.71 is more than 12 for a safe landing! * English is not my native language and I'm not entirely fluent. Sorry if I was wrong! Even if it is low priority, if is wrong, is not it a bug? Anyway, I don't know if is wrong or not. Thanks.
  3. I think that the correct phrase would be: "Terminal velocity of 80.71) (more than 12 needed)"
  4. I know! I was only testing if the MM patch is applied! Modifying the name helps find it in the MM cache! The real patch should use 'ModuleCargoPart'! * Anyway, you should use the KSP_PartVolume mod for this purpose!
  5. Sorry. I only added the ZZZ to find the added module on the MM cache! I only tested if the MM patch worked. I don't test nothing in game! I copied the patch that I used, that is only different of yours regarding the formatting of the code!
  6. I tested here and appear to be working! @PART[*]:HAS[!MODULE[ModuleCargoPart]] { MODULE { name = ModuleCargoPartZZZ stackableQuantity = 1 packedVolume = -1 } }
  7. KSP.log: https://www.dropbox.com/s/kv6esqzg5et4hfg/KSP(TSE).log?dl=0 Player.log: https://www.dropbox.com/s/7xrpzhp8jwc9oua/Player(TSE).log?dl=0 I load the game, opened my saved game and enter Tracking Station. Then I toggle some filters (toggle all filters off, that should hide the entire list, but has a bug). And I also double clicked in the tab "Tracked Objects:" and the list scroll stop working! Thanks.
  8. I just saw! I was happy to see that he is interested in continuing to keep this mod! Glad to be wrong!
  9. @DMagic don't interact with this thread for a very long time. The last commit is more then 1 year ago. I only install this mod recently, with KSP 1.12. I'm just reporting bugs that I encounter... I agree that some of that is low priority, but is a bug nevertheless!
  10. @jimmymcgoochie In addition to this, another bug is that the layout breaks when I deselected all the stock filter. Other bug happens when I double click on "Tracked Objects:" tab and the list stop scrolling! I listed in a comment above: https://forum.kerbalspaceprogram.com/index.php?/topic/172162-19x-dmagics-evolved-mods-tracking-station-evolved-60-5-4-2018/&do=findComment&comment=4011238 I can try to provide the logs later, but it looks like this mod has been abandoned unfortunately!
  11. I already do that in my game... I was only suggesting something that I think would improve the mod! Thanks.
  12. Isn't it better to launch a version that used stock solar panels then? At least until this is fixed! Or forever, if you are no longer interested in working on this mod... Thanks
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