viktor19
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Everything posted by viktor19
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We are all murderers - how many Kerbals did you kill?
viktor19 replied to p8R's topic in KSP1 Discussion
Playing SETI career and I sent a four crew mission to a Near Kerbin Asteroid (shoutout to CustomAsteroids!) only to realise I don't have enough fuel for capture burn when returning to Kerbin and my docked Orion-esque vehicle can only sit three. I figured out that I'll sacrifice Val for her badS abilities. She went in at 3500 m/s... -
My record is for current SETI career: 17500 or so. Though I have seen screenshot somewhere with ~105000.
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Is everyone okay? Now seriously: what was the reason for migration?
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If we had any...
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Bittersweet worries of x64
viktor19 replied to viktor19's topic in KSP1 Suggestions & Development Discussion
Thanks for a quick and argumented reply! -
As much as I am delighted with the announcement that KSP 1.1 will be 64-bit, I am also worried because I found a few posts which state that the memory footprint of vanilla KSP will increase due to programming mumbo jumbo. I play KSP on a 6GB (of RAM) laptop, and I'm worried that I'll have to buy a new computer, or venture into the dangerous seas of laptop upgrading. Should I be worried?
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Just take a look at some quality chinese brands (Xiaomi, Meizu, Jiayu, Oppo). You won't regret it.
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Watched few of Pewd's videos and I didn't like them. Funny people who like to joke around are great to me, but his amount is too much for me.
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THE single most aggravating thing in KSP for me is...
viktor19 replied to wossname's topic in KSP1 Discussion
Contracts. Hey build us a station above Kerbin with a Kerbal capacity of an overbooked Caribbean cruise with a fuel capacity of Middle east. You did? Here's the cash, you can delete it now! -
What is your favorite stock engine?
viktor19 replied to Mad Rocket Scientist's topic in KSP1 Discussion
Terrier. 2nd stage engine? Check. Transfer stage engine? Check. Small lander? Check. You get my point. It even beats Nerv in some cases! -
So, the verdict is: burns longer than a sixth of orbital period are more efficient if split. Thanks for the advice, guys. Red Iron Crown, I have already looked at the link in your sig just out of curiosity. I'm going to give it some more attention in the future.
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Having recently researched Ion engines in my SETI career and realizing their potential for Minmus contracts (and interplanetary missions aswell), I was wondering what's the "region" of TWR when it's more efficient to do more burns than one due to Oberth.
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Anybody have a spare anitmatter drive lying around?
viktor19 replied to regex's topic in KSP1 Discussion
Pluto is in RP-0 what Pol is in stock career. That time limit though... You should visit Krakendyne's store, they sure have something for you. -
Your worst crashes! (That you survived)
viktor19 replied to Spacetraindriver's topic in KSP1 Discussion
Simulating my career Mun lander/hopper since I play with KCT. I land and hop to the next biome. Then I realise I have fuel left, but not enough for anything, so I take off to some 1 km altitude and the point it down, firing the engine for the last time. As luck would have it, at the time of impact my DMagic magnetometer was extended, and lander bounced on it to some 500 m altitude before finally crashing. Thanks DMagic for some new ideas -
Going to the outer planets
viktor19 replied to G'th's topic in KSP1 Gameplay Questions and Tutorials
While Jool is pretty heavy, which means it can bend your trajectory a lot, I still recommend finding that chart which shows alignment of planets. Even better would be if you downloaded Trajectory optimization tool, it has Multiple flyby maneuver sequencer which comes pretty handy. You'll just need to create a new bodies database from your KSP -
I thought I was the only one. IMHO imperfect stock rockets are fine. Player should be able to find their flaws and fix them, it's part of a learning processer. However, they should get some visual polish.
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Jeb, you're on Eve for good.
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Ako se mene pita nekako me vise zanima Plock, bit ce zbog New Horizonsa (zahvale NASA-i i JPL-u), ali i zato jer me vise zanima problem dugog transfera nego zagrijavanja letjelice. Ovo Å¡to kažeÅ¡ je istina za 1.1. Squad se sa 1.0 izblamirao sa 4 hotfixa. Meni je iskreno 1.1 pravi 1.0. IspriÄÂavam se na znatiželjnosti, ali budući da nas je tako malo na forumu, mogu li znati otkud si?
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The ice giant! That's a spot on description of a problem and I couldn't agree more. The irony is that all those bodies were polished with new biomes, but for who? I saw somewhere that dialogue: Squad: here's the amount of delta-v you need. Player: but how much does my rocket have. Squad: we're not telling. Transfer calculation tools Simple life support Stock colonization parts This is not a wishlist, KSP needs these things. I am aware that KSP is intended to be primarily a game, but you can't rule those out.
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Pjesma, a osobito refren, kao stvorena za neki (Nassaultov) cinematic. Zahvale JugotonTV-u... Lajos, imaš li neke planove za poslije Krona 5?
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How far have you gone in Kerbal Space Program?
viktor19 replied to Columbia's topic in KSP1 Discussion
Direct ascent three man Moon mission in RO -
Does anyone else feel dirty when using Mobile Research Labs?
viktor19 replied to More Boosters's topic in KSP1 Discussion
I don't use it, period. -
Maybe your rocket loses connection to the ground station. Do you have RT installed? If so, check for connection in upper left corner.