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liquidhype

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Everything posted by liquidhype

  1. The parts does not show up in either my current sandbox game or the new sandbox game I just created. I am using Infernal Robotics 0.19a. Might there be a compability issue with the new IR?
  2. None of the reworked parts show up in my game. I followed the installation instructions to the point, and still nothing. Do I need to remove the old parts first?
  3. Oh my it's like christmas came early! Totally worth the wait
  4. Thanks this helped alot! I calculated the altitude to be roughly about 26300k (needed a little bit of tweaking to get it exactly 24 hours and surface velocity 0 m/sec)
  5. Does anyone know what the altitude for keostationary orbit is in 6.4x RSS?
  6. Only problem I've got now is that the sparklers doesnt sparkle, and there is no cooling effect on top of the orange tank
  7. wow I cant wait for this to come out! LOVE B9!!!
  8. How do I configure/set up DRE so that my shuttles doesnt explode everytime I reenter the atmosphere? Using mostly B9 parts for the shuttle I want a little bit og a challenge, thats why Im using the mod, but I might have adjusted the settings a little bit, so now everything is blowing up
  9. I had a general idea of what I wanted it to look like. Did spend a while figuring out how to put parts in awkward places without using parts clipping, especially the folding tail. The rest was basically trial and error until it finally worked how I wanted it to.
  10. Thank you very much! Such an awesome game with endless possibilities
  11. Whats up KSP community! I was watching the 3rd powered flight of Virgin Galactics "Space Plane One", and it dawned on me that it couldn't be that hard to build that thing and make it fly (?) Long story short, I spent an hour or so bulding the craft and figured that maybe someone else wanted to give it a shot. It workes beautifully and is quite fun to play around with. Anyway, I'll post some pictures of it and you can let me know if you are interested in the craft file. BTW! The mods used in this particular craft are: - B9 Aerospace - Infernal robotics - Space Shuttle Engines v1.4 Take off (Takeoff speed 70 m/s) Clearing the runway Gaining altitude Hitting 10 km Go for throttle up (R.A.P.I.E.R switches mode) Releasing craft Rocket Engine Powerup The decent (Using Infernal robotics hinges) Safe landing back at runway
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