rcollier
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KSP2 Release Notes
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[1.5 - 1.12.5] BetterSRBs [v1.2.6] [30 June 2021]
rcollier replied to OhioBob's topic in KSP1 Mod Releases
Anyone having issues with SRBs immediately flaming out at launch with this latest update? The only SRB that fires when testing all at once is the seperatron. -
I aim for 44.5km, especially returning from the Mun and Minmus. Most, if not all of the ablator is used on reentry, but the heatshield can take the heat. G-Forces usually max out at around 4 gees. Just make sure you are lined up on the surface retrograde marker when entering the atmosphere, especially the 1.825m command pod. It won't last long in reentry if it deviates. I have not taken a 1.25m CM or heatshield to Mun, so I cannot speak on their performance at those speeds.
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I do have Cryotanks installed... Thanks for the help. I'll see what I can find out. Edit: Removed CryoTanks, works as advertised.
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It looks like B9PartSwitch and InterstellarFuelSwitch. This is the only mod not working correctly. (BDDB works as advertised, for example.)
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I believe I am having some sort of mod conflict. I am unable to select more than one resource in any tank. I can have Liquid Oxygen or Liquid Hydrogen, but not both, making the tanks useless. Anyone else having this issue?
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Just a heads up, in my experience TAC-LS always assumes a 6-hour day, whether in The VAB/SPH or in flight. Plan accordingly.
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Were you using ReStock at the time? I'm also having this issue. I'm suspecting a problem between teakchute and ReStock or it could just be a ReStock bug.
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Did you update to 1.7.1, purchase the new DLC, and then go back to 1.7.0. This happened to me. I found the the folder for the DLC was still installed on my 1.7.0 copy after I copied a fresh version onto my desktop for modding. Deleting the “Serenity” folder from my 1.7.0 modded version fixed the issue.
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I must have missed it while grabbing the updates. Sorry for the trouble and thanks for the help. Great mods by the way, both AK and SDHI.
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