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beta546

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Everything posted by beta546

  1. Hey I was watching one of Robaz's videos on YouTube the other day and he had a mod that added small aesthetic pieces like flowers and other little things like that, even a burger on a plate lol.....I can not remember which video it was as I watched a lot in a row and I have re watched a load again and still not found it. So was wondering if anyone hear had any idea what mod it could be?
  2. I know nothing about that particular mod as I have never used it. But this is where you want to be asking
  3. I think you would be much better off just asking in the remote tech thread, as they are the ones who will have the answer for you.
  4. So..is there any way to completely disable all the shadows in the game? If I have them on max they look okay but I do get a little lag, lowest settings look absolutely terrible but does allow me to max all other graphics settings. So id rather trade off shadows for everything else... that's if it's possible anyway?
  5. Thanks :-) First replica of a ship I have ever attempted haha, so I'm quite proud of it. The saucer is procedural parts... it is in two halves, top and bottom, really good for making saucers, used procedural parts for the nacelles too, as on the NX they get slightly more narrow toward the back.. so if it wasn't for procedural parts I would t even have attempted it :-D I made an attempt at a constellation class also last week. It looks okay I think, but it became more about functionality than looking exactly right, as I'm building these in my career game. That one I did weld and it reduced the lag a lot, that's why I was surprised the NX lagged ,more when welded haha. I'll show you the constellation after I get back home tomorrow. And try upload the screen properly as you described :-)
  6. I got that bit at least haha :-P Anyway just in case you were interested... https://drive.google.com/drive/folders/0Bx2wRQ9mF1AITHZBSTBpOS1tSVE?usp=sharing I still don't know how to upload pictures on here :-D Anyway this adds less clutter to the thread haha
  7. Well that doesn't mean much to me haha, but I trust in your knowledge. And now for something I should maybe have thought about before hand, if the none welded ship is not lagging, why the hell am I even welding it :-D All that needs to be added is the engines and power plants really. As for the Akira class, how did I never notice that :-D Well Now my ship is kind of a 2 for the price of one :-P
  8. Hey I have been building a replica of the NX-01 enterprise and it is actually looking pretty good....it is about 150 parts pre weld, without the bits that can't be welded...I have found though that you can weld ANYTHING, as long as you only want the piece to be aesthetic and not functional as long as you remove the relevant modules in the part file....so I welded all these parts together, wiped out everything in the part file to basically make it a huge tank with xenon, electric charge, with built in radiators...deleted pretty much every node as that seems to make it load quicker? And I get that every texture is still loaded, even none visible parts.....But, can anyone explain why the welded part lags more than the un welded 150 parts? lol It has stumped me...seeing as un welded it is loading modules for animations, reactors, ISRUs, solar panels, command modules and many many others.....and welded it is essentially just a big tank and the textures obviously. I can't see it being the textures, as welded and un welded they are the same....anyone have any ideas? :-)
  9. Pretty certain the re root issue is nothing to do with PP. I've definitely had freezes when re rooting on ships with no procedural parts included.
  10. I have had issues with rerooting causing a perma freeze, but I couldn't say for sure that was anything to do with PP...After my last post about this I think I narrowed it down to turning on part clipping in the cheat menu, then attaching two things to the same node on a PP part, I have never done that since and never had another problem....so it wasn't exactly clipping parts into PP parts, it was attaching more than one thing to the PP nodes.
  11. Hey guys, does anyone know what is causing all this in my log? It's actually like 20 times longer than what you see in the screen, because it repeats over and over. It is only when the gamma ray spectrometer is on a ship. I am guessing it is probably a conflict with another mod, I have a lot. But this one part is the only issue I have noticed, https://drive.google.com/open?id=0Bx2wRQ9mF1AIQ2R5aGdDR1hzR1k
  12. Wow that is some lazy posting :-D I mean, it was literally the post before yours lol Thank youuuu. Will test the lander the moment I get home :-)
  13. Ah right that has done the trick thank you. I have never had this before though and it is a different UI that comes up. But it does the job, better as well as it is just one popup instead of one for every mod.
  14. Hey I just did a fresh install of KSP to clean up my mod list, only for some reason I get none of the mod update prompts or incompatible prompts when I start the game. Is there a setting or something for that I have accidently changed? I haven't done anything different with this install so have no idea why now I am not getting these so I have no idea which mods have been updated without checking all of them one at a time.
  15. Yeah I can't wait for this....such a tease showing us this stuff :-D Most of these parts look better than my girlfriend :-D
  16. Yes MKS was the one I was thinking of, thank you.
  17. No, it isn't them, the parts are recycled into a resource that EL does not add, and KIS & KAS add no resources.
  18. Hey does anyone know which mod it is that allows you to right click parts on EVA and it gives you the option to destroy the parts. or disassemble, I can't remember exactly, but it basically makes that part go poof and if you have the appropriate storage available, it gives you some resources back. I know it isn't a mod itself, more a feature of a mod. I just can not remember which one :-D
  19. Hello. I don't seem to have any sandstorms on Duna or surface dust on the mun, also I see no snow on Kerbin anywhere. I made a completely fresh install and only included this mod, but it is still the same. Does anyone know why that might be? I haven't edited or changed anything, just installed this mod and its dependencies, nothing else. Everything else like clouds and auroras are there and look great.
  20. Ahhh well thank you guys. That would explain why it only seems to happen with ships I have downloaded now I think about it. As I never use struts. Thank you again both of you. I can turn my aero effects back up now as I had to set it on minimal to stop it. Now I can just remove struts from any crafts I download :-)
  21. Hey does anyone know what is causing this to happen? https://drive.google.com/file/d/0Bx2wRQ9mF1AINVE3S1lZbk56bFE/view?usp=sharing Sorry I don't know how to upload a picture here :-P
  22. Yeah I use it with MKS on my other install and I did use it back when it was standalone. I know what you mean about the malemute haha, I'm sure I have seen it in a film :-D Ohhhhhhhhhh I knew I had haha. Cool :-)
  23. Thank you I will give that a try. I've actuality already downloaded the Malemute to my one drive as well to try when I'm home tomorrow, as I've not tried that one before. So I will try that first and if I like it there's no need to mess about with MKS just to get the rover, I just love the look of it and have used the karibou before. But the malemute does look nice so I'm looking forward to trying that and as you say it may be the better option.
  24. Hey what files do I need for just the karibou to work by itself? I have two installs, one with like every part mod there is with this full mod, its like my sandbox installation. But I have a lighter install with all the graphics mods and just a few mods and parts packs in it for better performance, and I'd really like the karibou in there too but without all the other MKS stuff.... if it's possible anyway. Thanks
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