

Sarayakat
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About me
Rocketry Enthusiast
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I absolutely love this mod (especially with OPM). The new difficulty level feels perfect and the increase in scale on visuals is much more immersive than vanilla. Thank you very much for your work. EDIT: I am playing it in career mode with the changes made to contracts that someone suggested a few pages back. No probs encountered.
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Sarayakat replied to Ven's topic in KSP1 Mod Development
There are some areas left blank (perhaps intentionally) in the file which is generating an error, but the log file seems to indicate that the error is some kind of bracket or space issue involving the the small solar panels. I don't know enough about it to spot more than the most obvious errors, hence my question. It was intended to be both helpful to the bug hunt and personally satisfactory as regards my own curiosity. -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Sarayakat replied to Ven's topic in KSP1 Mod Development
Digging around in the forums I found this! http://forum.kerbalspaceprogram.com/threads/123655-Having-trouble-with-solar-panels#post1983265 sounds like your solar bug. -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Sarayakat replied to Ven's topic in KSP1 Mod Development
Could the problem with the Eletrical.cfg error be the blank entry next to deployAnimationname = under the fuel cell entries? -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Sarayakat replied to Ven's topic in KSP1 Mod Development
I also get the solar panel bugs. Love the mod though. Can't imagine playing without it. -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Sarayakat replied to Ven's topic in KSP1 Mod Development
Bug Report: The Oscar series of fuel tanks all contain 18/22 fuel regardless of size and the repurposed mono radials that are supposed to have LFO report tanks full on the rightclick menu but not inflight or through mechjeb. testing with engines confirms no fuel present. Is this known? BTW, love this mod otherwise. Thank you for it. EDIT: nevermind. stockfuelpatch. my bad... -
[1.0.5] Atomic Age - Nuclear Propulsion - Red Hot Radiators
Sarayakat replied to Porkjet's topic in KSP1 Mod Releases
Hail! -
Agreed. TACLS has had a greenhouse pending since I began playing KSP.
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Get TAC life support and the Munseeker mod. In combination with karbonite resource mining (for oxygen and water) these will do the trick. I edited munseeker to produce a bit more food specifically so that I could build self-sustaining bases.
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How many of your friends own KSP because of you?
Sarayakat replied to Duckytrask's topic in KSP1 Discussion
2. One friend and one acquaintance. -
Iran unveils mockup of their one-man ship
Sarayakat replied to xenomorph555's topic in Science & Spaceflight
Umm, not to nitpick, but have you ever heard of the Persian Gulf and wondered how it got its name? -
Re: Quickcontracts OMG, thank you so much. Less clicking is always better. My LMB and index finger are eternally indebted to you!