-
Posts
924 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Kowgan
-
[1.0.x] Protractor Continued - Rendezvous Plugin v2.5.1 (May 15th, 2015)
Kowgan replied to Addle's topic in KSP1 Mod Releases
Thank you so much for the time put into this, @Z-Key Aerospace! You rock -
@Muskrat Thanks for the heads up. I haven't had time to check on KSP lately, but I'll take a look into it. I'll also incorporate @Malah's great addition into the next version.
-
That's a neat idea. Shouldn't be too complicated to do; just time consuming. I'll see what I can do about this. Thank you for the suggestion!
-
@Veeltch Check the OP. There's KSPedia links there, thanks to @AlexSheFF!
-
Go learn some courtesy before coming back and trying again, so I can help you understand how to use the map.
-
@Siege Nice job, thank you! I've updated the OP.
-
Thanks again, @Skalou. Updated the OP.
-
@Skalou That's a great job! Thanks for sharing. I've linked it on the OP.
-
@brusura @tjt Glad to be helpful.
-
@brusura It's okay, that info is somewhat obscurely hidden in this thread. These years under the total dV number are, averagely, how much time passes between two windows to return home. Or how long is that cycle. E.G.: If you're using any life support mod and intend to return home from, say, Duna, if you want to be safe, you'll bring a minimum amount of supplies to last for 300 days + 2y54d + 300 days. Makes sense?
-
Thank you for the tip, but unfortunately, that didn't fix the issue. :/ -- Edit: I figured the issue. I'm using a minimalistic version of KAX, with only the helicopter rotors parts on it. So, the contract couldn't find the required KAXsportprop part, thus, wouldn't load. I commented that requirement and it works flawlessly now.
- 1,046 replies
-
- contract configurator
- contract pack
-
(and 1 more)
Tagged with:
-
@inigma About GAP 1.2.4 release: Have anyone succeeded on accepting that contract? I personally still can't see KSP-IslandLanding on the list. I'm using GAP 1.2.6, BDarmory 0.11.0.1, KAX 2.6.1 and the latest MM on KSP 1.1.3. I found these related to that contract on the logs: Here's the full output_log. Thanks!
- 1,046 replies
-
- contract configurator
- contract pack
-
(and 1 more)
Tagged with:
-
@Captain Planet Yeah, the OPM map is outdated. Unfortunately, I can't keep up with that mod, nor maintain the map to its latest version right now. I'll plan and reserve some time to install it and see if I can update the map. Thank you for the heads up.
-
@iDInkeD06 Thank you for the heads up. I've moved all the PDF versions to a Git release.
-
Thank you so much for your time, @AlexSheFF.
-
Updated to version 2.4 - Added @AlexSheFF's KSPedia versions to the OP (v2.3.1). Here's the new image for a possible .ksp file update. - Decreased Moho low orbit altitude to 20km - Increased Bop low orbit altitude to 30km
-
@RocketBlam Thanks for the heads up. The number is indeed outdated, but the difference isn't too large. 940m/s are enough to take off from ground level (3600m) and reach a 50km x 50km orbit, assuming you have a comfortable TWR (I used a TWR of 10 in my successful tests. Trying to fly with 4 TWR seems to be very ineffective ¯\_(ツ)_/¯ ). I'll review the other non-atmospheric bodies and push an update. --- Edit 1: In the other hand, 50x50 km is a way too high orbit for Moho. I'll maintain the pattern and set the orbit altitude for 10km over the highest peak. Edit 2:Turns out the dV needed for a 20km x 20km orbit is exactly 870m/s.
-
Thank you for the effort, @JPLRepo! It's much appreciated.
-
Thank you for the update, RoverDude.
- 5,673 replies
-
- 1
-
-
- usi
- life support
-
(and 1 more)
Tagged with:
-
Good observation. In that case, the OPM map needs a review and update;not only a PDF version.
-
Here you go: http://pingur.net/b45d27/DvMap_OP_A4.pdf
-
@AlexSheFF Looks awesome! Thank you very much!
-
[1.9.x] Mouse Aim Flight (1.1.3) - Pilot airplanes with your mouse!
Kowgan replied to tetryds's topic in KSP1 Mod Releases
@N1njawarrior Wow, I didn't think the wobble I was experiencing with the latest MAF version could be an incompatibility with Stock Bug Fix Modules. I disabled the Control Surfaces Plus module and it fixed it! Thanks for the tip! -
[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
Kowgan replied to Nils277's topic in KSP1 Mod Releases
Thank you for that update, Nils! I was waiting for that one.