Thanks. Its cause I did a lineart on a layer over the original, then put the colours in a layer under that. The shading style was taken from anime/manga. As opposed to just putting the colours straight under the original scanlines.
Because the water in KSP is so dense, parts need to have an awful lot of momentum to move even slightly underneath it. That momentum is what causes things to explode when they hit bottom. You\'d need some insanely strong parts to act as legs.
Strange how that works out. Stereotypically, it\'s Britain that gets the worse weather. Ascen, I was just happy to get a high score. It just looks like I was showing off.
Paint.NET. \'Magic wand\' tool. Select your country. Read \'X pixels square\' on the bottom bar of the window. That\'s how many pixels your country is.