Jump to content

Jett_Quasar

Members
  • Posts

    1,029
  • Joined

  • Last visited

Everything posted by Jett_Quasar

  1. I checked my KSP Store account and no dice... But one of my friends on Facebook must have seen my Youtube channel and felt sorry for me... so I'm in. To be honest it's not a big deal - I'd wait for the full release, it's bound to be much more stable and the mods will work. JR
  2. Wheel mechanics are definitely a problem. I built this test droid and well... JR
  3. I don't think the Pirate Tech works in V1.1 - according to my testers anyway (I'm too scared to try it). That's OK though; with Star Wars I'm fine with the infinite fuel hack anyway, after all they are fictional starships. I'd love to get the B-wing craft file and play around with it. I've wanted to add some of your stuff to my SW collection. JR
  4. Sweet! I don't mind being wrong - it happens all the time ;-) What version was that done in? I'd like to use it in a video, where can I download the file? JR
  5. 1.1 here I come! Testing wheel mechanics with my newest droid: LM-FAO. JR
  6. Play the game LOTS. Get experience doing EVERYTHING. Learn from some of the other top players on this forum (you can find them HERE) Enjoy the game and be yourself. I'll be posting more videos on how to do stuff on my channel but you need to find your own path. And always remember... if it doesn't work - ADD MOAR BOOSTERS! Don't believe me? Ask Red Iron Crown JR
  7. Ièm right there with you. I even checked my KSP store account to see if I could switch to Steam - no dice... JR
  8. I fully expect all of the mods to be broken for a couple of weeks after release. BTW from what I've heard so far, the performance is amazing! JR
  9. I like to think my craft are stock because you can play them all in the stock game, but more and more I'm using mods to design them... like this one. Download the Lambda Class Imperial Shuttle - HERE JR
  10. Some of the parts were borked, but that's OK I had to do a part reduction anyhow. Don't worry though I won't zoom in that close so you won't notice the details anyway. This is just a quick video, I'm hoping to have it out today... JR
  11. The links to your AT-ST files are not working, can you send me those I'd like to put them into an upcoming video (or you could just fix the links). Also the snowspeeder if you don't mind. Thx, JR Edit: It's OK I found the AT-ST craft file that I had downloaded previously - I do still need the speeder though...
  12. The links to your AT-ST files are not working, can you send me those I'd like to put them into an upcoming video (or you could just fix the links). Also the snowspeeder if you don't mind. Thx, JR
  13. That's cool - it would fit right in with my Star Wars fleet but you can't build a B-wing without mods. JR
  14. I should release an astromech chassis along with a how-to video - how does that sound? JR
  15. And now for something completely different... JR
  16. ...Just a follow-up to my previous post, here is a quick video of the test flight of a Cloud Car landing at Cloud City and walking around. JR
  17. I uploaded my Tie Fighter video and craft files... Download the Tie Fighter - HERE Download the Tie Interceptor - HERE Download the Tie Advanced - HERE JR
  18. I've added the three types of Tie Fighter craft files to the main page Star Wars section as well as this video so you don't get bored blowing up the same ship over and over... have fun! Download the Tie Fighter - HERE Download the Tie Interceptor - HERE Download the Tie Advanced - HERE JR
  19. That's what pirate tech was supposed to fix. JR
  20. I can see the fairing technique working but the mod is just easier. Also, the six plates are holding everything up but I connect them to various parts of the structure for added stability. I'm not sure if that part of it could be done without the mod. I haven't tried moving this version of Cloud City but there's no reason you couldn't (carefully) attach jet engines or even booster rockets to get it to other locations. Again using a mod would be much easier and it would still be usable in the stock game. My plan was to set it on the top of a mountain somewhere and then share out the save game file. BTW I was able to (crash) land a small VTOL cloud car on it and walk around. It was extremely cool but the footage was really rough (and it's an early WIP) so I won't be posting it to my Youtube channel. Also, the really good news is that there's no reason this won't work in V1.1 JR
×
×
  • Create New...