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moogoob

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Everything posted by moogoob

  1. Knew I had pics online! First from Minmus - This was one of the first half-dozen flights there and got renamed "How the heck did I land this?!?" And yes, Mechjeb is open but because I was bored of autoland, and this wasn't an important mission or anything I did it by hand. Went well, I think! Second one is from Gilly - was used to get "explore Eve" and "explore Gilly" contracts in one go. The lander went to Eve, the transfer stage docked with Gilly, engine-first. Thankfully I decided to shove a thermometer and gravioli detector on there, something I now do regularly just for situations that this.
  2. I'd reply with "no, it's NEARer than you think" but only because my love of puns requires it.
  3. I'm fine with it being simple - it's absolutely tiny so it's got no room for wheels! I think of it more like a server bank - adds control and stability but needs other infrastructure (RCS, reaction wheel parts) to actually manouver. What about the nerfing of battery on the OKTO2 to 1 unit?
  4. The weight differences between the Qube and Octo are somewhat minor given the total size of the craft I tend to use them in, but still the Qube + tiny reaction wheel (since they shrunk it I'm using it all the time) work great for my standard lander probe (flt-100, six OX-STATs, six tiny legs, six batteries, some science, an antenna and a tiny orange Rockomax). Part-count-wise it's a hog but its delta-v and TWR are suitable for anything, including Tylo if you burn efficiently.
  5. Hey, I like the "explore" contracts. They pay out well, certainly enough to afford at the very least a robotic lander probe mission. Sometimes you can get lucky and get contracts to explore Jool, Pol and Bop at the same time. THAT was one profitable mission. You can also mix and match with other contracts at the same time.
  6. Little detail I love from 0.90.0: The level 2 Astronaut complex has a computer playing KSP on a desk. Just made me laugh for some reason.
  7. Nice! This was on my unwritten "engines I never use and want to use again soon" list. The LTV-1 "Ant" engine was on there until recently when I made the tiniest Minmus lander ever.
  8. Isn't that "try to reach Moho at apoapsis"? Because it's slowest at that point. At periapsis it's screaming past the sun. Once I flew from Minmus to Moho just for the hell of it - testing out an ion-powered probe and wanted to put it through it's paces. Where better than where there is plenty of sun, right?!?
  9. I never kill Kerbals, but that's cause I play with a time machine/revert to launch. Though one time the game crashed and while it was doing to the Kraken apparently ate Jeb... I mourned that and hired new recruits so the same wouldn't happen to Bill or Bob. (Patger or Phildo on the other hand...)
  10. I've been basing my launchers and upper stages after some of the 20 Major Arcana cards of the Tarot. The Magician II - Temperance is an inexpensive light satellite launcher, while the Emperor IV Heavy with Empress second stage and Strength upper stage (skipper-powered upper stage) can lift around 80 tons to LKO. Mostly it has to do with the type of engines they have.
  11. 65 thousand isn't that bad, but it is pretty high. Based on the amount you make back if you land it correctly it may be more efficient than a disposable stack like I always use. That said you could probably launch that payload for maybe half the cost with a stack, but you'd make back less.
  12. No pic, but tried to put a satellite into LKO. Power ran out on the upper stage because the sun was directly behind and I forgot to pack batteries; when that happened I was doing the circularization burn and couldn't turn off the engine. Turns out my upper stage had plenty of delta-v, because now it's headed on an eccentric orbit that takes it between the orbits of Dres aphelion and Eve at perhelion.
  13. I use 'em. They help, as the previous poster said, make up for a rocket that's just too heavy on the pad and for which the big NASA booster would be overkill. That's what boosters are for, really. For making an entirely-solid first stage though, the criticisms are probably valid. I don't fool around with those very often. (in fact I name rockets using a solid first stage the "Fool" series after my Tarot-based naming scheme)
  14. Truth. My biggest fail ever: Trying to put a satellite into LKO with a 48-7S-powered upper stage. Ran out of power on the circularization burn (sun was directly behind me, and I failed to bring any batteries at all) and the engine just kept firing. My final apoapsis was somewhere around Dres. EDIT: Thinking about it a bit, I think it has something to do with mass ratios - nukes do bigger on larger vessels where the ratio of engine to other stuff is still rather low versus a small craft where the engine is a massive portion of the rocket by mass. That said my standard SpaceM Interstellotron is just a probe core, solar panels, one striped size 2 tank and a nuke pushing a small (8 ton at most) payload, and I've tried all sorts of engines and have to say that even with the weight of the nuke it still gets the best delta-v by 25% at least.
  15. That's pretty much what I did for Minmus, but good idea with the engine thing. It would have been nice to move my station to, say, the Mun or Duna after.
  16. Yesterday I shoved a descender into Jool's atmosphere for the first time. Now, all that's left to visit is Eeloo and Dres.
  17. Corporate. As in, enough clean lines to impress, but with a reasonable-enough price tag to encourage buy-in.
  18. Sure, I *could* do the delta-v calculations if I wanted to, but Mechjeb not only does that for the vessel, but for each stage as well AND gives surface TWR and burn time on top. And I don't have to reach for paper and a calculator. Sure it's simple algebra (with a tiny bit of trig) but that's why I don't do it by hand - there's a much more convenient method out there and that's why it's one of the whole 2 mods I have installed. (the other being Fine Print)
  19. Haven't played since 4th edition was a new thing - Chaos Marines & Imperial Fist successor Marines. What edition are we on now? Some older 40kers might remember me from TheWarp.net or The Bolter & Chainsword forums from years and years ago when I posted as "Moogoo the Great".
  20. Here I was thinking I was daring for using two layers of LRB/orange fuel tank asparagus boosters. You guys take it to a new level.
  21. moogoob

    Wii U

    Cost. You can buy an entire XBONE for the cost of a new video card alone, never mind the rest of the PC. That's why I have an X360, anyways.
  22. Go play Skyrim or something else for a while until inspiration strikes up again. That's what I do.
  23. Identifont is a great site - it lets you play 20-questions to try and figure out what font you have. I ran your sample through it and it seems like "Gothic 720" may be what you're looking for. I tried a few other fonts (as even I don't have that one) and arrived at a conclusion: You could probably get away with Arial if you're not concerned with exactly matching it. Other "grotesque" (think first-gen sans-serif) fonts could easily substitute as well, such as Akzidenz Grotesk. Really though, it's about trying a bunch of fonts and picking the one that works best for you and best for your logo. That's design, in a nutshell. That, and kerning, but that's a bit tougher to teach.
  24. Lol. I play stock, simply because they are balanced with the tiny size of the planet and my rocket launch delta-v values would all be borked if I changed it. Also rather tellingly I rarely use planes.
  25. My standard umanned lander is based on that setup, only with an flt-100 and minimal other equipment - the un-parachuted variant gets 4400, enough for a Tylo landing, I think. Haven't tried that yet - not sure what the TWR is like but it should be fine as it's about 2 on Eve.
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