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rohanguard1

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  1. Yeah, probably not, but that's why I made this thread I don't use SSRSS personally, but it would be nice to have a SSRSS version of the mod.
  2. I really liked this mod back in 1.1.2, and I'm wondering If it's ever going to be updated to the current official RSS/RO version of KSP. It is a really good mod, and I assume it wouldn't be very hard to update, just some config editing. I have no modding experience, and I don't know how to do it myself.
  3. I need some help with my KSP 1.2 install. I have been having a lot of fun with it but my sun is too big! It's about 100x as big as the normal sun, and no matter what I do, I can't get rid of super sun. Here is an imgur link detailing my problem. It started after I installed RSSVE, although I know that probably isn't the problem. Anyways, some help would be appreciated. Thanks!
  4. Can you make a version of this mod that's balanced for SMURFF? (Real stats but default fuel.)
  5. Is there any way you could make this mod have some larger engines. Because of the scramjets' dubious nature, I need to be able to have a large scramjet on my craft, because otherwise, the scramjets would flame out at different times.
  6. Is it just me, or is the payout for contracts WAY too much?
  7. hello @nightingale, I have a problem with your mod, It is telling me to plant a flag on Jupiter in real solar system, and I don't think that's possible. You sure your mod is compatable with it?
  8. When is this big 'ol h*ckin mod going to be updated?
  9. Ok, thanks for the reply. I was just hoping that there could be more planets.
  10. @linuxgurugamer I know you like reviving mods, is this mod recoverable for a modern version of Kerbal Space Program? I would do it myself, but I have no experience modding.
  11. I would recommend a fun mod like better than starting manned, but it is a little tricky to install it. Another good mod is bargain rocketry. Really, try to get mods that feel "Kerbal" to you. Just because it looks cool doesn't mean it is meant for the game.
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