I've been trying the mod out and it appears that there is a problem with the SOIs of certain objects, namely Kerbol. even in hairs distance of Dolas or Corbo it still says the craft is in the SOI of Kerbol Weirdest of all is that I have the Kethane mod installed and I can actually scan these new stars... at the corona
Pros: every fan is happy at the great return of said awesome TV shows Cons: no other shows are made as a result, depriving hollywood of originality (or whatevers left of it) The ability to turn into a duck
The closest you can get to a nuke in KSP is with the KSP Interstellar mod. It is achieved by filling up an Antimatter tank then completely depleting its charge, causing a massive explosion capable of destroying class E asteroids
Unlike the other companion cubes before, I am a Jetpack Companion cube and fly out The next derp is stuck on a Neutron star and is about to get crushed by the immense gravity
Yes, I completely deleted the old folder and replaced it with the new one, I might try again but I can't be certain Edit: It only applies to smaller ships, any aircraft and/or small enough ships that I try and launch just fall apart
I don't know if anyone else is getting this but every time I load a ship on the launchpad, it will most likely completely break apart btw it's on the latest release
Star Trek Into Darkness: Teleporters magic-tracking celestial bodies as they orbit. Plane-esque orbital physics i.e. velocity inputted is magically lost upon turning Instant plunge from Moon-distance to Earth in a few minutes if the power is out Complete disregard for centres of masses and lift more to come....
I don't know if I'm the only one who has this, but I'm still getting problems with crafts randomly dissassembling, especially with smaller crafts on the launchpad for some reason
"Mister Picard could you bring me a sandvich?" said the stranger. "Make it so Number 1, he replied". that made every Star trek fan ***** their pants in horror I____ch k____ac___ were ______am___ done g_____