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Everything posted by SpaceLaunchSystem
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Update Stevie_D's IXS Warpship Mod
SpaceLaunchSystem replied to SpaceLaunchSystem's topic in KSP1 Mods Discussions
Thank...you...so...much!!! USI Warp Drive is just as good! Maybe even better! -
Very interesting indeed! I would love to see something come out of this.
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I see your point, but in the mod, at least, they work similar to Pulse Detonation Engines.
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I would absolutely LOVE if one of the modders out there could continue Stevie_D's IXS Warpship mod to work with Boris-Barboris's KSP Interstellar Port Maintenance and 0.90. It is one of my favorite mods out there and I really want to use it in 0.90! Sorry about this post being so short.
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LazTek's SpaceX pack adds SuperDraco thrusters which are similar to Pulsejets.
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Any news on development? I WANT THIS MOD!!!
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Love this mod. Asparagus staging takes a lot of time and this takes the work out of it!
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My entire desktop is filled with them.
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Yep. That's a bug I experience all the time. It's been in the game since at least 0.24.
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For whatever reason, I felt the need to compile a list of these mods for reference. And what better place to do it than on the Forum? ALCUBIERRE DRIVE MODS ------------------------------------------------------------------------------- USI Warp Drive (0.90) My absolute favorite Alcubierre Drive mod. This Alcubierre Drive mod simulates in KSP how a real-world Alcubierre Drive would work by translating the ship's position. It is completely standalone and only requires the included Regolith mod to help convert ElectricCharge to ExoticMater. KSP Interstellar (0.25) KSP Interstellar is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilising In-Situ resources to expand the reach of Kerbal civilization. NOTE: As Fractal_UK is on (hopefully temporary) hiatus, Boris-Barboris has released an updated configuration here. NASA IXS CLASS WARPSHIP, AND SPACEDOCKS (0.24.2) Introducing the IXS Class Warpship concept from NASA scientist Dr. Harold White. This mod is for KSP-I lite. BETA TESTERS - please make sure to dock your current vessels and bring your kerbals home safely before upgrading, this 1.0 -will- break your beta versions, but you'll hopefully feel it is worth it when you see the improvements! NOTE: While this mod is no longer being maintained, _Agustus_ has released an 0.90 maintenance version for RoverDude's USI Warp Drive HERE. HYPOTHETICAL PROPULSION MODS ------------------------------------------------------------------------------- ORION AKA "OL' BOOM-BOOM" (0.25/0.90) Quite possibly the most "kerbal" propulsion system out there. Mod is a WIP and does NOT work with 0.90 unless the correct .dll files are installed (download on the thread) LCARS IMPULSE DRIVE (0.90) Ideal for combination with StarVisions's SiFi Shipyard, this mod adds an ultra-advanced (and ultra-cool) sub-Lightspeed impulse drive. ​Netherdyne Mass Accelerator/Mass Driver (0.90) These parts originally come from the Stanford Torus Mod, which reached version 0.50 on Curse on October 17th, 2014 before apparently having its development dis-continued (the release on the KSP Forums is even older, and only goes up to version 0.30). It was definitely worth re-releasing the mass driver parts. Parameciumkid's Para-Sci Jump Drive (0.90) This mod adds a Jump Drive, which is pretty much a teleporter. It requires a lot of ElectricCharge, so it is justifiable. I recommend using it with reactors or solar panels from NearFutureTechnologies. ESLD Jump Beacons (0.24.2/0.90 fix) ​Like the other Jump Drive mod, this addon introduces supposedly non-OP teleportation devices for traveling to other planets FAST. Joolian Discovery (0.90) Adds the famous "Discovery One" spacecraft from the 1968 film 2001: A Space Odyssey. Part of the NecroBones suite of mods that includes such titles as Modular Rocket Systems (MRS), Fuel Tanks Plus, Color Coded Canisters, and my personal favorite, Burger Mod. Advanced Propulsion Mods ------------------------------------------------------------------------------- Near Future Propulsion (0.25/0.90) This mod is jam-packed with ion thrusters, VASMIR engines, and more! Good luck with stacking enough RTGs and Solar Panels to run them at full power, though; I recommend NearFuture Electrical (same page, just scroll down). Want a mod added to the list? Just reply with the mod's name and a link to the Forum thread or CurseForge page.
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[0.90] KSP Interstellar port maintance thread
SpaceLaunchSystem replied to Boris-Barboris's topic in KSP1 Mod Development
Will this be backwards compatible with the original mod? -
[0.90] Kerbin Shuttle Orbiter System v4.13
SpaceLaunchSystem replied to helldiver's topic in KSP1 Mod Releases
This...is...AWESOME!!! -
I didn't realize that the logo was a flag! I'm such an idiot! I just wanted you to add a 4-engine cluster to look like the SLS and less like the Saturn V. I also hadn't realized there were 4 nozzle solid rockets in existence.
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Propeller-driven Warbird
SpaceLaunchSystem replied to gGATORr's topic in KSP1 The Spacecraft Exchange
That...thing...is...MASSIVE!!!! -
Hey NecroBones, I just wanted to give some feedback. I love the pack. I just feel that the four-nozzle SRB should have only one nozzle, ya know, realism. You should also add a SLS RS-25 Cluster (maybe call it an Biggerized KS-25 Engine Cluster or something like that). You should probably also also add a SLS main tank. I don't really like the SpaceY logo on the tanks. You should make it a toggle-able flag. And yes, I did just say the word "also" twice in one sentence.