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Capt'n Skunky

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Everything posted by Capt'n Skunky

  1. Yup, you get one free name change, but you\'ve done used the name now. Cheers! Capt\'n Skunky KSP Community Manager
  2. Welcome to the KSP Forums! Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  3. If Squad were to give up on KSP tomorrow, the $15 spent is in no way wasted. You will never get the same bang for your buck on any other game. Cheers! Capt\'n Skunky KSP Community Manager
  4. Welcome to the KSP Forums! Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  5. Welcome to the KSP Forums! Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  6. Welcome to the KSP Forums! Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  7. Your texture is not 32bit it\'s 24bit. You need to make sure you are saving the alpha channel. There should be some very old posts on this you can find via the search at the top of the page. Cheers! Capt\'n Skunky KSP Community Manager
  8. GME makes it even easier with a click of a button. Cheers! Capt\'n Skunky KSP Community Manager
  9. I\'m curious about this statement as I too have that pack installed but none of my original files were modified. Can you tell us which parts were overwritten? Cheers! Capt\'n Skunky KSP Community Manager
  10. Welcome to the KSP Forums! As most people here will tell you, it will be the best spent $15 you\'ll find anywhere. Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  11. Welcome to the KSP Forums! You can ask about problems with the Demo. Just bear in mind that it\'s unlikely that it will be updated anytime soon. Also, any issues you may have with it are likely fixed in the latest version. Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  12. Welcome to the KSP Forums! Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  13. If you look in the config file for MJ, you can see the window coords. If any of them are huge or negative, change them to a low and positive number so the will display on screen again. Cheers! Capt\'n Skunky KSP Community Manager
  14. Absolutely gorgeous! If this sat acts like a PowerSat, I\'m going to replace my entire fleet of sats with them. Cheers! Capt\'n Skunky KSP Community Manager
  15. Welcome to the KSP Forums! Sorry you had trouble signing up for a forum account. The entries don\'t get cleared for 7 days, so I\'m not sure what could of happened. Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  16. [gmod]Off-topic and useless posts removed. If you don't have anything to add relevant to the OP's topic, don't post. Period.[/gmod] I\'m going to hand out warnings if people continue to post garbage on this thread. Cheers! Capt\'n Skunky KSP Community Manager
  17. Rusty, you should know better. This post is from back in NOVEMBER. Chances are the attachment was lost in the server migration and even if you could download it, it\'s likely it wouldn\'t work with the lastest version. [gmod]PLEASE DON'T NECRO POST![/gmod] Locking this thread until the OP requests it be reopened. Cheers! Capt\'n Skunky KSP Community Manager
  18. Welcome to the KSP Forums! The forums are full of tips and videos showing you how to do things. It\'s all there for you to discover! Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  19. Welcome to the KSP Forums! Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  20. If I am not mistaken, I recall Harv having said that the game is doing the scaling so nothing needs to be done with the parts themselves. Cheers! Capt\'n Skunky KSP Community Manager
  21. What? Did they fill it in? *Ba-DUM Tish!* I guess ol\' Lonesome isn\'t lonesome anymore. Probably chillin\' on a beach in Happy Turtleland surrounded by hot turtle babes and sippin a Mai-Tai. Arrr! Capt\'n Skunky
  22. Forum Games *trollface* Arrr! Capt\'n Skunky
  23. Yes, they can run on the same computer, just use 127.0.0.1 as the IP address. Cheers! Capt\'n Skunky KSP Community Manager
  24. Welcome to the KSP Forums! You\'re more likely to get help by posting your issue in the Support forum. Don\'t worry about starting a new topic there, that\'s what it\'s for. Happy Launching! Arrr! Capt\'n Skunky KSP Community Manager
  25. Sounds like you\'re just going to fast when you get caught by the Mun\'s gravity and sling-shotting past. When you finally get grabbed by the Mun\'s gravity, burn in the direction you are traveling (turn around backwards) and slow your speed. If you watch on the map view you will see your orbit line slowly curl around until you can see the whole orbit. Cheers! Capt\'n Skunky KSP Community Manager
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