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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. Log file, pics are needed And a description of what actually broke
  2. That's probably because of the new stock inventory, which KCT doesn't know about. I'll try to look at it in a few weeks, busy with all mod updates for 1.12 right now
  3. That's really strange, I'll have to take a look at it. To summarize: Mechjeb WITHOUT ClickThroughBlockerblocker, doesn't work, gets all inputs locked Mechjeb WITH ClickThroughBlocker works This actually sounds like a Mechjeb bug, pinging @sarbian
  4. New release, 0.1.9.5 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  5. New release, 1.8.0.6 Created new constant Utils.RootPath to replace the KSPUtil.ApplicationRootPath Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  6. New release, 0.3.0.2 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  7. New release, 1.8.3.3 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  8. While the license allows, it is courteous to ask first. Especially in this case, since it's so new , you don't even know if any bugs may appear. If so, there would be two different versions. And, by including it in your DLL rather than keeping it as a separate DLL inside your zip file, you have made it impossible for anyone to use both your mod and @JPLRepo's mod. At least if you had individual DLLs, people would be able to delete what they didn't want.
  9. New release, 0.6.10.3 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  10. New release, 1.4.0.5 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  11. New release, 1.1.1.1 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  12. New release, 1.3.9.3 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  13. New release, 1.2.1.3 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  14. New release, 0.5.1.2 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  15. New release, 0.0.6.2 Renamed DLL for CKAN compatibility Added AssemblyFileVersion Updated version file for 1.12
  16. @GoAHead @Dominiquini If you don't provide logs, no one can even begin to help you. Snippets are fine if you also include the log, otherwise they are usually useless.
  17. New release, 0.6.1 Changed threads to coroutines Added AssemblyFileVersion Updated version file for 1.12 Changed minimum refresh rate to 1 second Eliminated extra step of copying data (was needed for threading)
  18. I maintain this to keep it going. Not planning on making any changes. I actually prefer KSTS, I did this because of a request. I still have more than 150 mods to update for 1.12, feature requests are low priority I maintain this to keep it going. Not planning on making any changes. I actually prefer KSTS, I did this because of a request. I still have more than 150 mods to update for 1.12, feature requests are low priority
  19. I use CKAN for all installs. It's not CKAN complaining, its (I think) ModuleManager. I'll post a pic when I get home
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