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KSP2 Release Notes
Topics posted by linuxgurugamer
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Need to disable change of fairings in Editor
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 1 reply
- 485 views
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Discuss Editor Extensions Redux "Fine Part Adjust" mode vs. the "Part Angle Display" mod
By linuxgurugamer, in KSP1 Mods Discussions
- 15 replies
- 2,274 views
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How to update PartInfo after a game loads?
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 3 replies
- 597 views
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- 7 replies
- 995 views
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- 2 replies
- 557 views
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Any way to insert via code a new staging ?
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 0 replies
- 391 views
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Need a modeler to help with some changes
By linuxgurugamer, in KSP1 Modelling and Texturing Discussion
- 5 replies
- 618 views
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How to find science need for node a part is in
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 2 replies
- 531 views
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module = Propulsion (really meant category, not module)
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 7 replies
- 670 views
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- 1 reply
- 719 views
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[1.0] EVAManager Continued - Configurable Modules & Resources for EVA Kerbals
By linuxgurugamer, in KSP1 Mod Development
- 2 replies
- 653 views
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How to tell if a part is a compoundpart
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 3 replies
- 544 views
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Need some help aligning a parachute, probably a Quaternion question
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 1 reply
- 487 views
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Loading question - how to stop all resources for a part from loading?
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 5 replies
- 739 views
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Any interest in a part blocker, to manually exclude parts 1 2
By linuxgurugamer, in KSP1 Mods Discussions
- 28 replies
- 3,295 views
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[1.1.3] The Cheap and Cheerful Rocket Payload Challenge
By linuxgurugamer, in KSP1 Challenges & Mission ideas
- 14 replies
- 4,047 views
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Looking for someone to help with some models
By linuxgurugamer, in KSP1 Modelling and Texturing Discussion
- 2 replies
- 589 views
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How to determine open/closed stage at launch
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 3 replies
- 567 views
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KSPEvent right-click on cmd pod doesn't work when no crew
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 7 replies
- 956 views
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How to prevent vessel autorename when staging
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 15 replies
- 1,302 views
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- 6 replies
- 1,242 views
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Would it be possible to get VesselModules available in the editor
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 9 replies
- 1,232 views
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Fastest time to space and return Challenge 1 2
By linuxgurugamer, in KSP1 Challenges & Mission ideas
- 30 replies
- 4,098 views
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- 6 replies
- 825 views
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How to trap or know when Gizmo selected in Editor
By linuxgurugamer, in KSP1 C# Plugin Development Help and Support
- 10 replies
- 1,208 views