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SmashingKirby148

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Everything posted by SmashingKirby148

  1. Why have you forsaken me. D: My reaction: "Oh wait, is that mine!? " "Oh my god it's actually mine! " and then " :C "
  2. N64? Yeah, you're older than me then. The first console I had was a Wii. xD
  3. Finally delivered the Kerbals to the station.... My first extraplanetary station that's actually completed.
  4. Nothing. I'm not old at all. xD But if we mean old by Nostalgic, well, I'd have to say playing Super Mario 64 on my DS with my cousin in my grans back garden. Eating biscuits.
  5. Ok, applied the update, Demi has been spaced out and given a bigger SOI.
  6. Why, do you hate it too? I'm here for ya, brother. xD
  7. Well, I was a bit confused because the line of code wasn't doing anything, weirdly enough. SO instead I just decided to modify Eve to be slightly smaller than Kerbin and have less gravity, so it's more like Venus. It's up in the Add-on releases as SKE - EveRevamp + JoolSystemTweaks.
  8. Finally finished my Laythe Space Station! After we get the crew we can finally colonise the surface! I love this shot by the way <3
  9. Oh god, I actually only realised what you mean now. Never noticed the SOI was reduced to 24km 8O
  10. Woah. That looks wacky. Obviously I don't know what causes that. To prevent cluttering this thread, I'll continue about my compatibility issues in our PM.
  11. Well, it half worked... The OPM Modified Eeloo is now orbiting Jool where it should be, and Vall is orbiting Sarnus, but not in its designated orbit. It orbits at the same height stock Eeloo orbits the Sun in the stock system, but around Sarnus.
  12. Not sure... Should it be AFTER[OPM]? It is around Sarnus, and it looks like the modified OPM Eeloo, but instead of orbiting in between Slate and the rings, it orbits at the height I gave it for when it's meant to be around Jool. So it's around Sarnus, with a different height.
  13. Oh my god... KERBAL EWOKS. Wow! What mod is that!? 8O
  14. Ok, so my OPM support patch for EveRevamp works, but for JoolSystemTweaks it keeps Eeloo in orbit around Sarnus, with it's new texture from Sarnus, BUT remains the orbit I gave it for Jool. Vall, on the other hand, got COMPLETELY messed up. It orbits the sun. INSIDE the sun. -2,000,000m INSIDE THE SUN. Can anyone take a look at this config and guess what's wrong? @Kopernicus:AFTER[Kopernicus]:NEEDS[OPM] { @Body[Eeloo] { Debug { exportMesh = true update = true } cacheFile = JoolSystemTweaks/Cache/Eeloo.bin @Properties { description = Eeloo was one of the last Moons of Jool to be discovered. Frustrated scientists kept trying to wipe it off the lenses of their telescopes. Eventually after a rash of returned telescopes, Advanced Optics Co. finally decided to just tell them it was an actual object in the sky. tidallyLocked = True } @Orbit { @referenceBody = Jool semiMajorAxis = 59184000 inclination = 1.5 eccentricity = 0.02 longitudeOfAscendingNode = 55 } } @Body[Vall] { Debug { exportMesh = true update = true } cacheFile = JoolSystemTweaks/Cache/Vall.bin @Properties { description = Discovered at the same time as Plock, the square heads in charge of cataloging the astronomical discoveries mixed up the records of two celestial bodies, leading to years of one being confused for the other. The surface of Vall is covered in vast mountains. It is hypothosised that the moon harbors a liquid ocean beneath its frozen crust. tidallyLocked = True @ScienceValues { landedDataValue = 11 inSpaceLowDataValue = 10 inSpaceHighDataValue = 9.5 recoveryValue = 10 } } @Orbit { @referenceBody = Sarnus semiMajorAxis = 19105978 inclination = 2.3 eccentricity = 0.0034 longitudeOfAscendingNode = 55 } } } Some of the lines got offset when I pasted. -.-;
  15. New update! FINALLY added the new mod I planned Saturday. Got past some SpaceDock problem apparently revolving around CKAN. :S
  16. Oh wow, you'e right. Just unchecked it and my mod went up perfectly. :S
  17. I'm still getting it, even since yesterday. I'll try what you recommended to Gecko. I have reuploaded it, getting the same issue still.
  18. Oh, ok. I decided not to and just left cause I was too lazy to do the same one. But now when I try to upload a different mod, I get an Internal Server Error after I hit publish. :S
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