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captainbinary

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Everything posted by captainbinary

  1. Can confirm this is happening to me too, Career is very broken. Contracts not completing, even the 'launch your first vessel' for me, then on returning any vessel i noticed there are stupid amount of funds and science, also rep was maxed out. KSP Version: 1.4.1 (x64 executable) DLC: Making History A fresh install yesterday and Started a new career game today. ((Save game in main menu)) ((Save File)) https://drive.google.com/file/d/1bhQ8N9eMpvc5mZb7hlVPyOvM_kaZOLAB/view?usp=sharing
  2. Nicely done squad. Glad you managed to pin down the UI flicker, it was starting to become a problem. Keep up the great work!
  3. Thankyou Squad, your dedication and commitment to KSP have given us (The Community) many memorable moments and laughs. You have re-invigorated a deeper passion for space in many of us, and that alone has given KSP a special place in my heart. Keep up the great work!
  4. LOL amazing. It's eerie how you can partially see the giant kerbals face. With a grin?!
  5. The special rule, orange suited kerbals don't refuse to work. Has that been taken out? Or perhaps its a bug. My mission took longer then i expected and so ran out of supplies, i didnt think too much on it as i use the orange suited kerbals to tread the waters, however it is jebediah, valentina and bob in the vessel and i cannot control them or the craft. If you need the persistence file then just ask and i'll upload it. For now here is a screenshot:
  6. My closest call was a kerbaled mission to the mun. I had just enough fuel left to get a return orbit to kerbin at a periapse of 57,000m. At first thought, the abalator and multiple passes through the atmosphere should be fine, untill after the third pass where the ablator ran out and i was still a long way off. Somehow despite most of the return vessel blowing up in re-entry on the 5th pass, jeb and valentina made a safe landing. All that was left was a hitchiker pod and 2 parachutes. They were lucky that day.
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