Jump to content

Bubbadevlin

Members
  • Posts

    566
  • Joined

  • Last visited

Everything posted by Bubbadevlin

  1. Sad thing is, I am not sure that thing even can make it to the island airfield currently... All those heat-shields, even when empty are REALLY heavy
  2. Well, Its almost done... Any suggestions or guesses to WHAT it is ?
  3. My best suggestion is to just scroll through the tabs a few times, I honestly have no clue what your talking about, you would need to be more specific
  4. I can do it, and it would be fun, although it might be a bit late and I may need some help doing it right (VERY nooby at forums)
  5. So is anyone else praying for this to come out next Tuesday? Not just cuz I want to see it out, but so I have all of Veterans Day to play it!!!!
  6. Ah lol, thanks for clearing that up didnt mean you did it wrong, i was just wondering
  7. Well dang dude, this is AMAZING..... Great job, and I love the stock door!! (never even knew thermometeres had hitboxes ) Very clever
  8. Very Cool!, I do want to ask one thing though, I thought SF were about crafts posted this week, but i guess I am wrong (since the Soyuz was posted in May)
  9. I have one suggestion, watch out with those FAT-445 Control surfaces, they have an insanely low max temp (1200)... sadly, they often overheat on SSTOs and such
  10. Well, with the struts I could turn safely at about 500 m/s and with the RAM air intakes i never ran out of air. Did not encounter it with the structural intakes, but I didn't go above 20 km. If you didnt see, those intakes were kinda put on there BECAUSE I added those fuel tanks, not the other way around
  11. OK so i am done testing and its a great craft!!! Love the turning circle and acceleration, but however I do think that it does not pack enough fuel. As for twitchy, it kinda is at high altitudes, but with fine control it works fine! Some of my suggestions are add small struts in the wings, which will help it from self-destructing, and add more fuel. I have examples of what I personally did to solve that in the album For the undercarriage, I just suggest moving it slightly back.
  12. Ok I will try to explain this.. my bearing has a core made up of like 20 structural pylons, ya know those really flexy things, arranged in spiral. This means that they can turn quite like a spring, but has a limited rotation range. This part I had before, but because the top part was the same craft as the lower part, all the gear that i placed to stabilize things, they would clip through the craft. This did not happen with me, but with others it did, thats why I wanted people to test it. This new version decouples those gear, which are placed on a hollow ring, meaning that they are NOT the same craft, and DO NOT clip through. And I will test it immediately Blue Canary ! Just have to say, from first impressions it looks great!!
  13. Thanks guys!, yes it is stock, and I will explain how it works later today Also this is not just a download-my-craft thing, please feel free to share some of your own crafts for testing I promise to test them when I have a chance
  14. Sounds cool, although i am not even sure if it is possible for parts to be visible from space, without some mod like distant object enhancements
  15. Very cool!!! A) how does the kraken drive work?, would love to replicate 1, but idk how And does my walker count? I do know it was the first stock 1, its in my sig.
  16. Ok, so the point of this thread is so that people who want to test craft can find them, and people who need crafts tested can find testers! Basically people will say they need this or that tested, and then provide a WIP download link for the craft that needs testing. They should also include needed mods if there are any. People can then test it, and tell them their results! - - - Updated - - - - - - Updated - - - I will start this off with a craft that I have needed testing for a long time, found Here This is a tank, which has a unique bearing designed to be only one craft, it hopefully will work (and works for me) I am willing to test any stock craft people have to share!
  17. Hmm, seems like it would be a optional music for the VAB or SPH, Idk i personally have the music turned off myself
  18. Oh yes, crashing in game is definitely fun. Crashing THE game is not. And I definitely get the pointless contraptions too...
  19. Cool craft!, and I love the way you used the toroidal fuel tanks like that!
  20. This bug happens to me alot too, and I honestly think that it has something to do with save that have alot of ships in em. I get it all the time in my creative save, while like 150 ships in different places, but never once has it happened to me in my career save I personally also have duel monitor setup, and a windowed ksp. That might have something to do with it, as I dont actually alt-tab
  21. Well i am working on a massive cargo SSTO, it only really needs wings now! As you can see, it is a huge fairing-hulled craft, and will be designed to take 2 of the largest LF tanks into LKO
  22. Cool plane! and btw, you can directly link a video to a post using the little film icon up top, just put your vid URL in there and you should be all set, its to the left othe the blue circle-cube thing
  23. When your computer lags every time you load up your ship list...
  24. Very cool!, but no offence, i dont see how this only uses tier 2 career parts, last I know tier 2 is when you get stuff like decouples, and not massive rocket shuttle engines
×
×
  • Create New...