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nsgallup

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Everything posted by nsgallup

  1. Leave military stuff for mods, I would like having an AI competitor space program in a career mode though
  2. The only reason for surface launches is to make it easier to gather production materials
  3. A moon or minmus base is probably a good start, or just a kerbin orbital base
  4. Well that is good news, hopefully someone with the knowledge and interest will be around to port OPM when KSP2 comes out. Also crossing my fingers that KSP2 will meet or exceed high expectations.
  5. Does that apply to planet creation as well?
  6. I wonder how much of the modding community will transfer over
  7. I wish they would implement Outer Planets Mod into KSP2
  8. Obviously this is early, but do you see this mod getting ported to KSP2? This mod has become part of the standard experience for me in KSP1.
  9. How difficult would it be for me to add these sort of things to a mod like OPM?
  10. Is there any plan to add surface features from the new dlc to the OPM bodies?
  11. I think I have it figured out now after some tinkering around with my game files, must have been an incompatibility with a different mod.
  12. @Raven. What look are you going for with the gas giants? Also where do we put that Tekto config you made?
  13. Ok, so I need to import the maneuver into the mission architect! My goal was to learn how to use the tool with a basic task like a transfer to Dres, and then apply it to multi planet flyby maneuvers to save delta-V, but I guess I'll be starting with the more complicated tools first after all haha. Any plans for the future to have the compute departure tool have an option to have a precise node?
  14. I tried on my laptop with a new save and a stock game, What I get in game after importing, I also tried with mean anom. and epoch enabled but it gave me roughly the same result If I reduce the pro-grade delta v slight I get this, also tweaking the time of departure in 10 second intervals does not create a intercept
  15. Wondering what I am doing wrong here... Trying to use this tool for a transfer to Dres from Kerbin, This is what it gives me Closer image of orbit What mechjeb planetary transfer tool gives me
  16. Does anyone know if there are any current mods that add more moons to plock?
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