nsgallup
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Everything posted by nsgallup
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I just scanned rega with scansat, but I did do science on Nyke and Harvest so I guess I'll find out if that causes me problems. If you haven't already considered this I advise doing a pass on all of the bodies in this mod to see if their biomes are working as intended. I could check later today too if you want.
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I've done some missions to Harvest and have noticed that the entire planet is a single biome, Plains. When I use the debug menu I can see other biomes, but with kerb net and with boots on the ground I only get plains. Also on Nyke I found that after landing and then doing an EVA the game thinks your kerbal is on the ground for science purposes even when flying around with the eva backpack, allowing me to take surface samples while zooming through the sky.
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
nsgallup replied to Thomas P.'s topic in KSP1 Mod Releases
Nice! Excited to try out some new planet packs! -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
nsgallup replied to Thomas P.'s topic in KSP1 Mod Releases
Does thomas take donations? Edit: paypal link towards the bottom of the OP -
What made you decide to make Eve pink/orange? Just curious.
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i'll try that, thanks
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holy crap this mod makes things look so good! only problem is that my fps goes to crap even with small craft, are there any ways to mitigate this? I've noticed some features, like random particles floating through the air. Could I remove this to improve performance? How would I go about this? I'm running in open GL
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holy balls that 4th gas giant image is the perfect look for Neidon, nice and inky, image 3 would be a great saturn esque look for Sarnus (colors adjusted of course), for Urlum I would like to see something like the second image, but maybe less bands. Images 5, 6, 7 would be great for Jool if you want to mess with that one. Don't like image 8 at all.