nsgallup
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KSP2 Release Notes
Everything posted by nsgallup
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
nsgallup replied to Thomas P.'s topic in KSP1 Mod Releases
I'm getting an issue where I get a notification after the game launches that the planet pack failed to load. When I open a save game all the OPM planets and moons are in fact loaded but the sunlit side of the objects is facing away from the actual direction of the sun? What is going on? https://drive.google.com/drive/folders/1inZwrUEyN2iMPsJzsIEuO7_lsuMUFWZn?usp=sharing -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
nsgallup replied to Thomas P.'s topic in KSP1 Mod Releases
Thanks for the update!! -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
nsgallup replied to Thomas P.'s topic in KSP1 Mod Releases
The annoying thing about all this whining that happens every update is you cant actually tell if the mod is updated or not because the thread is flooded with rage. -
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
nsgallup replied to Nertea's topic in KSP1 Mod Releases
It was only some of the propeller engines -
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
nsgallup replied to Nertea's topic in KSP1 Mod Releases
I am having an issue, where some of the propeller blades do not rotate at all, I have noticed this on the corkscrew and buzzsaw engines so far. The whirllgig and hurricane both work fine, has anyone had this issue before? Update: I was using CKAN to install it, with a manual install the props now rotate, but I now have a new problem where the center of thrust on the engine part is very much off centre. -
Is there something I am doing wrong? The particle component of the plume doesn't seem to follow the laws of physics simply following the angle of the rocket instead of the plume. Also I seem to remember a lot more smoke from solid rockets when I last used this mod. https://imgur.com/zUvPZ1q
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I am not able to boot the game with this mod, I have put the 1.5.3 folder into game data, then put the patch separate in the game data folder. I have also tried putting the patch within the mod folder. Game is still crashing on startup.
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I use scansat which makes them super easy to find
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Do you have to land a kerbal or do you still get an unlock with a probe?
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Cool!
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I landed at one of the monliths on Duna, got this message in the world first milestones "We have discovered a VERY strange monolith on Duna. Where could it have come from? Scanning Tech" What does it mean scanning tech? Did it unlock something?