-
Posts
108 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by McPoisoned
-
Messed Up Orbit after SOI Change
McPoisoned replied to doublewohli's topic in KSP1 Technical Support (PC, modded installs)
Erm you could try burning for a really short time (0.1 m/s)... It would mess up your orbit just a little bit but it might fix the problem. -
help! openGL mode problem
McPoisoned replied to crunch's topic in KSP1 Technical Support (PC, modded installs)
openGL has problems with Full Screen mode. Try to not alt tab while game is loading (Fixes it for me most of the time) if that doesnt work switch to windowed mode. -
These Mods make the game so much quicker ! How about another mod that lets you remove all Debris at once and call it QuickDelete?
-
Unable to click amy parts in the VAB
McPoisoned replied to Torih's topic in KSP1 Technical Support (PC, modded installs)
Try to install mod after the mod and you might be able to find out which one is causing the problem -
Proper Fairings ASAP
McPoisoned replied to GusTurbo's topic in KSP1 Suggestions & Development Discussion
I completly agree with everything -
[0.90] Procedural Dynamics - Procedural Wing 0.9.3 Dec 24
McPoisoned replied to DYJ's topic in KSP1 Mod Releases
Can anyone confirm that it works with 1.0.2 and Ferram? Would be nice :3 -
I agree Soon is Soon enough Sir and indeed, KSP does feel naked without your work!
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
Btw Proot, is there any chance you can give us a rough estimate when the 1.0 update will come?
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
It will work if you download the updated mods manualy and then install this pack.
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
Are you planning to continue this report or have you stopped playing this save?
-
Yea loosing control would make it too relevant, it should just cause minor trouble your right
-
This wouldnt fit into the stock game at all but some people might like having an extra challange: Kerbals can get Sick (Maybe because they are alone in a capsule for 3 years *cough*) and might loose their ability to control the craft/loose accses to SAS Modules.. They would have to take medicine (Carried around in Command Pod and also cost money) or be treated by a doctor (Kerbals can be trained for founds to be able to Heal others)
-
Emergency services?
McPoisoned replied to AeronautEdward's topic in KSP1 Suggestions & Development Discussion
I like the basic idea but it doesnt fit into the current stock game imo (We dont even have stock LS yet) -
Animals in Kerbal Space Progam
McPoisoned replied to Donterrio's topic in KSP1 Suggestions & Development Discussion
I like the idea of killing pigs instead of Kerbals hehe -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
McPoisoned replied to bac9's topic in KSP1 Mod Releases
So are you going to integrate procedural wings into B9 itself or will it still be an external Addon?- 4,460 replies
-
- spaceplane
- b9
-
(and 1 more)
Tagged with:
-
You should defnitly try this pack and if you dont like it you should check out the "Better Atmospheres" pack.
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
Did you install the sun flare aswell? That might be causing some bugs.
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
I haven't touched 1.0 yet cause it feels so naked without your pack. I love your work sir!
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with: