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Pkmniako

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Everything posted by Pkmniako

  1. So I've been thinking about making a Multiplayer Career for a long time, so much that I've tried to do it with some friends I have IRL, but failed, as they aren't Kerbal players. I've asked this on reddit, but got few responses (1), so I'm asking here, on the forum, if anyone would want to play a Space Race Career with people. This Multiplayer career would consist from 2 to 4~5 people playing Kerbal in a Multiplayer mod (DMP or KLF if the first is too unstable) using the following mods: (They can be discussed) Dark MultiPlayer (DMP) or Kerbal Life Feed (KLF) Kerbal Konstruct Kerbin Side Ven's Tantares and LV TweakScale Procedural Parts ALCOR landing pod DMagicOrbitalSciences KIS KAS Near Future Tech Mk3MiniExpansion HabTech ScanSAT 2K System (Every body is make 2 times bigger) Any that you would want but RemoteTech ---------------PROPOSED--------------- FASA FTP SpaceY KWRocketry x1 Size Kerbol system (Stock) Each person would get 1 or 2 launch sites in a specific part of Kerbin. No one would be using the KSC. Cooperation is allowed, but not at the start (As if we were in a Kold war) If you want to play in this career you have to put this on the comments: Amount of free time: Ability to open a server if needed: Any mods you recommend/dislike: Where you live (So it's know when each one can play): Also, you can use a custom flag. The thing will take a little bit to set up, as I'm in finals exams and I'm sure I'm not the only one. Also, sorry if I'm very plain, If you want to contact me, my Skype is "pkmniako" Candidates: Vulkasitos - Afternoons - Can host server - (GTM+1) nosirrbro - Free teag2 - Free - Could Host a Server if needed Kuansenhama - Can vary if free or not - Could Host a Server if needed -(GMT-7) - Would like FTP and SpaceY amarius1 - ??? ZooNamedGames - Has Left. ...
  2. I'll look into that, also... The 1.0.5 is refering to the KSP version, you can use whatever version of kopernicus if it's compatible with KSP 1.1.2
  3. You have decided. I'm resurrecting the n2 system! Here! We'll start with a little selene planet that orbits a brown dwarf (Not depicted in photo) that has a very strange mountain in the middle of a mare.
  4. ------------- Important ------------- I've created a poll so everyone can give me an opinion about what they want to see in the future of the mod: LINK ---------------------------------------- Huh. Never heard of that mod before. I'll investigate to see if I can came up with the problem. Does your game lag when it spams the NRE's?
  5. So I have a question. Is there any plans to make a lift-controllable balloon? So we can put something stationary in the air? (Like a weather balloon or a floating base)
  6. I'll have to see your logs, so I can know what's wrong. I'm not having this issue. Also, It'd be nice to have a list of your mods (both of you) PD: Greetings from your southern neighbor!
  7. For me it's working perfectly. Make sure you are using the lastest version of Kopernicus mod and Module Manager. I'm also removing the Custom Asteroids mod compatibility as its now implemented in Kopernicus
  8. So... I've had some problems... I've lost the progress I had in the n2 system (Not the textures). But I'm deciding to make a little system, so I can be more prepared for n2 (Now n3?) Regarding to Cercani's system working on 1.1, it should work (although the rings could be again with different sizes)
  9. Uploaded to SpacePort! Working on atmosphere planets. They are a little buggy, so I need to fix things. But hey, at least I can give you a screenshot!
  10. I'm getting to know how github works, so I can upload the mod there and I don't have to upload the textures over and over. I'll upload it also to Spacedock.
  11. Edemynag, and orbits the Ice giant or planet 3 (For now on A3) It's a selena with aproximated half the diameter of Kerbin.
  12. I've a new body for the new system done. And this actually has a detalied surface not like the ones from the Cercani system. - Textures and heightmaps shouldn't be messed up, but be carefull with ocean planets (aka Vassa) - On Demand is a feature of Kopernicus, so yes. - GemFX injector. It's used in the whole video. - It's in the plans, but for know I'm working on the other bodies.
  13. Is it me or Recyclers and Converters do not work while the ship is unloaded? It's really annoying to switch between shimp when I want to time warp for long periods of time.
  14. If anyone asks why I'm not uploading things about the new system, is because I've had a busy winter in my village, and exams are arriving.
  15. SpaceEngine custom planets combined with some photoshop editing. IIf you place Other_Worlds with the 6.4x stock system, the orbit and sizes of the cercani system won't change. I also don't have plans of doing that, as Sigma is doing a plugin just for that. It's a carbon planet. I need to change the color to brown, but still dark so it's really dificult to land there.
  16. Finally, Other_Worlds is on CKAN! (For the people that don't use CKAN, you don't have to download the mod via it. KerbalStuff download is still up)
  17. Updated the mod to 1.0.2: Patch 1.0.1 implemented in Kerbal Stuff download (C2-1 orbit and Kervari's temperatures) C2-1 Sphere of Influence Raised Cercani's orange light color updated to work with Kopernicus 0.5.X
  18. Indeed is inside. I posted a patch fixing that. I don't have time (and internet connection) to compile it with the full mod and upload it to KerbalStuff do.
  19. It's time for a image of some of the planets I'm working on! Information: The star is the bigger companion of a double star system, being this star showed a white main-sequence star. 1st planet is a desert. 2nd planet is a almost pure-carbon planet. 3rd planet is just a ice/gas giant. Rings not included in the image. 4th planet (Called Natit) is a frozen titan with gold-like seas. The next star could be a White dwarf or a Neutron star This one will contain a terra orbiting a yellow gas giant at far distances from the host star, only heated by tidal forces.
  20. As always, KillAshley doing great packs! Congratulations on the release!
  21. In the video description there are the links to all mods used! Don't worry. CKAN can use Kerbalstuff, so the mod would be both in CKAN and for direct download. It's a secret to everybody. Try the 1.0.1 patch. It makes Vassa satellite visible (Below download, it's a link) With Cercani, I've no plan in adding more bodies to it. n2 and n3 are already planned and making progress. Too little because I have almost no time. But your ideas like the geosync satellite and 1 foot deep oceania are good, I'll keep them in mind!
  22. Yay! Finally we can play with your mod in newer versions! It has been a long time worth waiting!
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