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Everything posted by Wuwuk
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1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Wuwuk replied to sirkut's topic in KSP1 Mod Releases
Thanks. -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Wuwuk replied to sirkut's topic in KSP1 Mod Releases
When wait to the scan release? -
[1.2] OSE Workshop - KIS Addon: (v1.1.0 - 2016.11.03)
Wuwuk replied to ObiVanDamme's topic in KSP1 Mod Releases
On the scan is still version 1.0.5. -
[1.3] KerBalloons v0.4.2 - Balloons for KSP!
Wuwuk replied to JoePatrick1's topic in KSP1 Mod Development
Thanks. -
[1.3] KerBalloons v0.4.2 - Balloons for KSP!
Wuwuk replied to JoePatrick1's topic in KSP1 Mod Development
ckan dont install it - bad link. -
[1.3] kOS Scriptable Autopilot System v1.1.3.0
Wuwuk replied to erendrake's topic in KSP1 Mod Releases
I did not touch a trust limiter for engines, seem kOS trying to turn itself limits the Trust limiter automatically. -
[1.3] kOS Scriptable Autopilot System v1.1.3.0
Wuwuk replied to erendrake's topic in KSP1 Mod Releases
Why engines are beginning to run rough at full throttle while turning like this: LOCK STEERING TO HEADING(0,90) + R(0,-20,0)? -
[1.3] kOS Scriptable Autopilot System v1.1.3.0
Wuwuk replied to erendrake's topic in KSP1 Mod Releases
Why engines sometimes do not work at full capacity, while the throttle stick to the maximum? This occurs during the rotation . This is a bug? Here is my script: clearscreen. lock throttle to 1.0. set countdown to 3. until countdown = 0 { print countdown. set countdown to countdown - 1. wait 1. } stage. wait 1. set st to 2. set max to ship:maxthrust. when status <> "landed" and (ship:maxthrust < max or ship:maxthrust < 1) then { stage. set max to ship:maxthrust. set st to st - 1. if st > 0 { preserve. } } wait until ship:altitude > 1000. lock steering to heading(0,90) + r(0,-20,0). wait until ship:altitude > 10000. lock steering to heading(0,90) + r(0,-45,0). wait until ship:altitude > 40000. lock steering to heading(0,90) + R(0,-90,0). wait until apoapsis > 100000. lock throttle to 0.0. lock steering to prograde. set warp to 3. wait until eta:apoapsis < 35. set warp to 0. wait until eta:apoapsis < 10. lock throttle to 1.0. wait until periapsis > 99000. lock throttle to 0.0. -
SEP not very compatible with RemoteTech , central station antenna not extend via button by a scientist (solar array extends), only EVA force open/close, because of this it is impossible to properly transfer the data. It is necessary to force open and close several times antenna to transmit data and it does not always work . Central station SPU always show "not connected", even after "EVA set target" for the object within reach. It seems EXTEND button at the central station does not work, even without RemoteTech.
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If You mean Reflectron DP-10, I am his not yet unlocked. The probe description says about the built-in antenna, and not about the Reflectron.
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Stayputnik Mk.1 in science game mode shows - "no connection" standing on the launch pad. In sandbox mode he is ok (connected). Other probes have not yet tested it, they have not yet unlocked.
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parts [1.12.x] Asteroid Recycling Technologies
Wuwuk replied to RoverDude's topic in KSP1 Mod Releases
In a KSP version 1.0.5 skan It offers update to KSP 1.1 mods version only CRP, ART and USI Tools. If remove these mods, them no longer install through the scan, only manually. Interesting why that is. -
parts [1.12.x] Asteroid Recycling Technologies
Wuwuk replied to RoverDude's topic in KSP1 Mod Releases
Thank You. -
parts [1.12.x] Asteroid Recycling Technologies
Wuwuk replied to RoverDude's topic in KSP1 Mod Releases
I can not install the ART through a scan, scan offers me a version 0.8.0 for KSP 1.1. I have KSP 1.0.5, version 0.8.0 is compatible with the KSP 1.0.5?