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Wuwuk

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Everything posted by Wuwuk

  1. Yes I mean CKAN. All my modes installed via scan. If I install mod manually will not be updated automatically.
  2. Can not update Tantares through scan, scan tries to download through kerbalstaff (which was closed). When will the fixed link in the scan?
  3. On the scan is an older version (5,36), when will the update on the scan?
  4. Do not waste your time on my model . I'm currently working in Blender and Unity, it's easier and more understandable. Mu plugin I will use to import.
  5. I had to install Unity, with him it worked the first time. But that extra 7 GB on HDD . I would like to do without the Unity.
  6. I created a simple model (two mesh) in Blender, added Collider, UV map, material and texture. Added empty and export all in mu. Created CFG file. But KSP is stopped when boot my part. What am i doing wrong? Here's a link to my mod and blend file: https://drive.google.com/open?id=0B9Xq8cdv26bQekZIMkxYZlUzU0k
  7. Why texture imported into the blender rotated 180 degrees, and mirrored horizontally (relative to the UV MAP)? How make based on their the UV MAP for the new mesh? Rotate the UV MAP on 180 degrees, reflect and move?
  8. Somebody please give a link to the latest version of DRE for KSP 0.90.
  9. If I create a new part in Blender Root object (empty) is created when I export part to .mu? Or it must be create for myself (how?)?
  10. And best do not delete all "EngineIgnitor" module, but simply set "ignitionsAvailable =" to "-1" (unlimited).
  11. Hello , if I want to use only a limited number of ignition and UllageSimulation for the engine. What plugin and files from the RealFuel I need to install? And I will be very thankful for the example cfg file, only with the engine ignitor module and ullage simulation.
  12. Set the "useUllageSimulation = true" to false in cfg file and delete all "EngineIgnitor" module.
  13. I installed RealPlume and RP stock config through a scan and it worked. It should be add this dependency, both the scan and here.
  14. Thanks, now I understood the first question. Now I will deal with the second .
  15. When I install new RealFuel through skan, I chosen RF Stocklike. Half of the stock engines is the flame, and half do not.
  16. I did as you said, but did not help. If I understand you correctly of course.
  17. I'm still using version 13. And V-2 is not yet in Taerobee. And since I need a V-2, I would like to somehow fix it.
  18. I found a bag in TantaresLV 13. Here the scrinshots: This occurs when I using "Return to launch" in flight. Decreases part, which was chosen first in the construction of the rocket in the VAB. This occurs only with V-2.
  19. I find a bag this new RealFuels. At stock engines does not appear the flame from the nozzle (coxwain, spider, terrier, nerv, lt-t30, lt-t45, skipper, poodle, maisail) just smoke. The remaining are working, if I did not miss anything. And stop work limiting of ignitions in Tantarese and TantaresLV. I installed the new RealFuels through a scan, after removing the CRP.
  20. Beale you RealFuel config don't work in new RealFuel 10.6.1. Engine ignitions limit lost and engine config duplicates.
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