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Posts posted by Iamsodarncool
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8 minutes ago, kartzull said:
Will there be more languages than the 5 there's in this pre-release ? Like for example French
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@swjr-swis awesome, thank you!
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13 minutes ago, _stilgar_ said:
It's the little context window you get when you right click on a part in flight.
Oh neat. I've always wanted the pin button to be bigger, it can be hard to hit. What's the acronym then? Part Access Window?
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A few things in the changelog I'm confused about, would appreciate any insight into them.
Quote- GUI control for changing Local/Absolute attachment and editing reference.
- GUI control for changing symmetry mode.
Where are these located? I don't see them anywhere (and pressing F/R doesn't make it obvious).
Quote- Increased the size of the PAW title bar and pin button.
What does this mean? What is a PAW?
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Saw this in the FAQ:
Unclear on this. Was this a typo, intended to say March 16, 2017? Because that's when the prerelease came out. Or is this an announcement of a release date for the full update?
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11 hours ago, Huwanna said:
The Game
You son of a poodle!
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7 minutes ago, legoclone09 said:
They have a new person for art. I don't remember her name, though. @Badie would know, though.
Her name is Letica
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21 hours ago, SteveD80 said:
I hope so I've been using it for a long time and I did not make any changes to the code.
The concern is that you actually did make changes to the code.
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10 hours ago, pizzaoverhead said:
I haven't received any bug reports for 1.2. Are there problems with it?
I actually just assumed it wouldn't work... just tested it and I'm pretty sure it's working fine. Sorry for bothering you.
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Are there any plans to update this mod to 1.2?
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Are there plans to update this to 1.2?
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On 5/5/2016 at 4:51 AM, MisterFister said:
Is this mod still supported?
I doubt it since the KSPedia exists now
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8 minutes ago, 322997am said:
I think that this is a very bad scenario. I just had my opinion of this game change.
Your opinion of the game shouldn't change because of things that aren't the game. The game is fantastic. The working conditions surrounding some of the former developers maybe not so much. They're separate things.
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Just now, Vingo said:
Where can I see the ksptv stream even though it ended?
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13 minutes ago, RW1984 said:
Not one word on the broken console versions. Squad you should be ashamed of yourselves, it's been two months and not one bit of support.
When the console versions were announced, everyone was in a panic because they expected dev time to be focused on the console versions rather than the PC version. Selfishly, I'm glad that didn't become a problem.
Plus, Squad doesn't develop the console versions. Go bug Flying Tiger.
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1 minute ago, Majorjim! said:
If the rocket parts are done why not just add them to the update? What possible reason could there be for not including them?
Whoops, sorry, sigh. Hype...
According to Porkjet via the devnotes they are not finished yet.
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On 9/6/2016 at 6:22 AM, Arsonide said:
Autostruts were a fix for wheels that automatically created a joint to the heaviest part on the vessel when the part loads. This joint is not a physical thing, so it's a bit different than a normal strut. We also use something similar to secure payloads in fairings. In 1.2 the wheel fix is being expanded to an advanced tweakable for every part, if someone wants to enable autostruts everywhere.
Will a large number of active autostruts reduce performance?
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Will the KSPedia be updated to reflect 1.2's gameplay changes?
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1 minute ago, GoSlash27 said:
That would render you unable to achieve orbit until after you've upgraded the tracking station. Wouldn't that break the game pretty severely?
Not if it's a manned flight.
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1 minute ago, Fred Cop said:
I know it hasn't been proven or stated as true, but if the Ground stations were named after each SQUAD member who left the team, I'd be over the Moon.
Well, there's five of them. In order of most recently left, that'd be:
- Kasper
- Ted
- Dan
- Felipe
- Max
That's a really good idea though. I hope it turns out to be the case.
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47 minutes ago, Temeter said:
Why not, are they missing in the streamed betas?
I asked because they weren't listed in the "community patchnotes" listed slightly earlier in the thread, and because they only 1.2 footage I'd seen was in sandbox mode where the changes are extremely subtle. Jimorian did a stream in career now though, and I can safely say the new models are in.
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Are the new interiors/exteriors for the buildings still going to be in 1.2?
Source:
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@NathanKell Thank you! You actually explained it very well in the stream, I should have watched that before commenting rather than the other way around.
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2 hours ago, NathanKell said:
They weren't even builds, they were running in Unity itself.
Sorry for my ignorance, but does this mean there will be even more performance gains when it's compiled into a build?
Thanks for showing off 1.2 so far before its release, I hope the practice continues with future versions
Have you "cheated" like this?
in KSP1 Discussion
Posted
uh... you people should not be falling asleep at your keyboard. Please, do yourself a favor and go to bed a little earlier.