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clivman

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Everything posted by clivman

  1. Tweakscale doesn't change the look of the parts, it just makes it easier to build without huge part counts. We don't get any parts you don't get.
  2. This will work great with Tantares. Do you plan to make CST-100 and Dream Chaser as well?
  3. You should try and build the Columbus Man-Tended Free Flyer Here's my version.
  4. Are you going to add Tweakscalable fairings and radiators any time soon- Really needing them.
  5. SQUAD refuses to give us a rigid body physics model, which is one of the main problems. Even KJR doesn't fix it sadly. Rep for the first person that does.
  6. I hope it is real. As long as it's just VAB/SPH Edit: sorry didn't see you post KasperVld
  7. After noticing a trend where over 75% of my craft downloads were on curse, I wanted to know which sites people use.
  8. You wouldn't have to use existing parts, you could pay for new ones. It would just remove recovery funds from the game, which makes it unbalanced anyways.
  9. Kinda like asking for the old mk3 shuttle cockpit IVA
  10. So you want an extremely laggy game so it can be incredibley realistic in one (uninportant) aspect, when there isn't even proper life support implemented.
  11. Will do that when I get back to my PC, but I have seen a lot of complaints about anything over 180 parts in the forums
  12. Then make it only for certain parts, and some capsules are reusable in RL
  13. If it is disabled in space it should lead to less lag on stations
  14. KSP's recovery system is extremely unrealistic, what I suggest is that you could recover parts into a stockpile, which could then be used for future missions. The same logic could apply to fuel onboard.
  15. Making a cluster increases propellant flow, making a larger engine increases exhaust velocity.
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