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Everything posted by Kitsunelegend
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[1.12.x] Kerbal Launch Failure Revived
Kitsunelegend replied to linuxgurugamer's topic in KSP1 Mod Releases
Awesome, thanks for the info mate o7 -
[1.2.2] Kerbal Aircraft Expansion (KAX) v2.6.4
Kitsunelegend replied to keptin's topic in KSP1 Mod Releases
Can anyone tell me how to mod the cockpit in this to use the Mk3 cockpit? Or maybe another cockpit from another mod? I'm an idiot when it comes to figuring this stuff out so any help would be greatly appreciated! xD -
[1.12.x] Kerbal Launch Failure Revived
Kitsunelegend replied to linuxgurugamer's topic in KSP1 Mod Releases
I'm going to ask a stupid question so please forgive me if its already been mentioned, but does this mod also work with pure atmospheric flight as well? Been looking to add a little spice into my normal fighter combat test flights to simulate errors in construction or other failures that aircraft would have happen in high stress environments. -
Mod request for C47 landing gears and parts
Kitsunelegend replied to Kitsunelegend's topic in KSP1 Mods Discussions
Ah ok. I'll take a look then and see if I can't make them work for my project. What about just landing gear with much bigger wheels? Any idea on where I might find something like that? Doesn't even have to be WWII style either... -
Mod request for C47 landing gears and parts
Kitsunelegend replied to Kitsunelegend's topic in KSP1 Mods Discussions
I figured something like that might have been the case, but thanks for the answer either way. o7 And ALG is Adjustable landing gear correct? Its been updated for KSP 1.2.2 now? Cause the last I saw it was still only for KSP 1.0.5. =O -
Just wondering if any talented modder could possibly create some custom C47 Skytrain parts? Specifically landing gears and maybe even a cockpit? I've recently started building a lot of WWII styled aircraft, like P40s and P51s, Bf109s, Yak1s, ect but I'm running into issues with stock parts not looking right, or there simply being no mods that even come close. My other issue is that I have no idea how to mod, at all, so I wouldn't even know where to start lol So yeah, just wondering if someone would be interested in making something like that? Or heck, if theres already a mod out there that you think would work great for that stuff, let me know cause I'd love to check it out. Current mods I am using for this stuff is KAX and Airplane Plus for cockpits and engines, but any others would be great.
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[1.0.5][WIP]FantomWorks 0.3.3 KAX+ Part Pack
Kitsunelegend replied to FreddyPhantom's topic in KSP1 Mod Development
Awesome! Thanks mate! o7 -
[1.0.5][WIP]FantomWorks 0.3.3 KAX+ Part Pack
Kitsunelegend replied to FreddyPhantom's topic in KSP1 Mod Development
Does anyone know if this works in 1.2? -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Kitsunelegend replied to rbray89's topic in KSP1 Mod Releases
How much does this mod effect the performance? This is going to be the first I ever actually use a mod such as this and was just wondering if it'll tank my fps or leave it alone for the most part. Thanks in advance! -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Kitsunelegend replied to Pak's topic in KSP1 Mod Releases
Omfg plez can I haz? QoQ I keep messing about with structural fuselages and nose cones but those are soo much nicer.... QuQ- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Kitsunelegend replied to Pak's topic in KSP1 Mod Releases
YES! SO fricking glad I found this mod, was needing something like JUST last night! OP, where have you been all my life senpai.... X'D Jeb! Get Bob out of the bucket of ice and grab the crash helmet! We're making a spaceshuttle! >8D- 2,351 replies
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Ok, that crawler and the B-52 made me squee like a school girl XD Anyway, question, will all these add-ons be available as separate downloads or will they all come in the main shuttle pack or both? Mainly because there are some things I really really want (like the B-52, god that thing looks gorgeous <3 ) and others I dont really want. Just curious is all really. Keep up the fan-fricking-tastic work.
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[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
Kitsunelegend replied to bac9's topic in KSP1 Mod Development
Im uh....having a REALLY odd issue with this mod... Recently I've been playing around with BDarmory and this mod, trying out some different planes and such, testing out the AI and such, which means pretty much leaving one plane parked next to the runway and then flying another away out of view and then back again. My problem arises when I come into view of the parked plane again and switch over to it, the wings have....idk...."reverted" I guess is the word? They've reverted to the default shape when you first put them on. Oddly enough though, it just seems graphical as the plane still flies like the wings are fine, but it looks.....VERY odd....They also seem to lose their textures as well.... Only other mods I'm running right now are mainly just parts mods like, KAX, BDarmory, KAS and KIS, and firespitter, so I'm not 100% sure what could be causing the issue....any insight would be greatly appreciated. ^-^ -
True.... I've never even been to the Mun yet.... I just like building airplanes. The user below me is late for an appointment
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
Kitsunelegend replied to BahamutoD's topic in KSP1 Mod Development
Is there a list of planned features somewhere? Would love to see what ideas your thinking up for this awesome and kiss-ass mod. Really loving the M2 .50cal, used it heavily on a WWII style fighter and had a lot of fun. Anyway, are there any plans on adding a static 7.62 machine gun or a static 20mm cannon to use on a plane? Was thinking of making a ME-109 or a P-36 and such and would love to mess around with some big cannons. ;D -
[1.0.5][WIP]FantomWorks 0.3.3 KAX+ Part Pack
Kitsunelegend replied to FreddyPhantom's topic in KSP1 Mod Development
Will this still work with KSP 1.0.4? I'm re-installing all of my mods after a long absence and was just wondering Thanks for the bad-ass mod though! ^-^ -
[1.1.2] Kerbin-Side (v1.1.0) & Supplements
Kitsunelegend replied to AlphaAsh's topic in KSP1 Mod Releases
So...I'm having an issue I hope someone could help me with... I downloaded and installed the All in 1 pack, and when I went in to the SPH, most of the menu buttons were black, and the hanger itself was....for lack of a better term, mostly invisible. I could only see the kerbals running around and the scaffolding thats inside the hanger. Everything else was gone. The doors, the walls, the roof, everything. ALl the menus worked as far as I could tell, but they were all black. I installed correctly as far as I can tell, but I'm not sure what could be the issue....I'm not running ATM or any texture mods. The only other mods I have are Firespitter, KAX, and KAS and KIS. Thats pretty much it at the moment. However, the second I un-installed it, everything went back to normal. I'm assuming its on my end but I have no idea where... Any help would be greatly appreciated. I really want to try out this mod so badly...I fly planes pretty much ALL the time now and would LOVE some more runways and such around Kerbin, formore places to land and such.- 2,488 replies
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So....a tad bit of a noobish question...How do I install both the mods listed on this page? (if thats possible) The instructions say to put everything thats n the gamedata folder in the zip, and put in to the KSP gamedata folder....I'm assuming that means put the KashCorp folder in and it should work? However I'm a bit confused as both the mods on this page have the exact same folder named "KashCorp"... I feel like Im missing something here and I do apologize for this lol ^-^; I'm still rather new to modding KSP so I'm not 100% sure EXACTLY what needs to be done in some cases...>.>;
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Kitsunelegend replied to bac9's topic in KSP1 Mod Releases
Alright, awesome, thank you! I'll probably wait still because I have NO idea how to mess with cfg files >.< I have a strict rule not to mess with stuff I dont understand when it comes to modding XD But thanks for the reply anyway, much appreciated! ^-^- 4,460 replies
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Kitsunelegend replied to bac9's topic in KSP1 Mod Releases
Does anyone know if the cockpits and such of this mod are still usable with KSP vs 1.0.2? I'm guessing the attachment nodes would probably need to be mucked with a bit to get them to work correctly, but I cant see them really having any other issues. I'd thought I'd ask anyway before installing in case there is something big wrong with them. I've gotten really into making atmo-only planes lately, and REALLY like some of the cockpits this mod has, as well as some of the turbine type engines and would love to use them. Thanks! ^-^- 4,460 replies