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Tourist

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Everything posted by Tourist

  1. Completely agree with Ad hoc Action group editing. I'm not hugely fussed about the antenna range stuff (at least while we still have no effective base parts, yet contracts requiring bases). But I know others are pretty keen, so it will probably be a good addition. I like how it will give me a reason to keep all those satellites in orbit that contracts require. Currently I send them, get the contract completion, then return them to Kerbin for the scrap. A graphic overhaul of the rocket parts should be nice. I don't dislike the parts as they are now, but I've been impressed by what they have done with the plane parts.
  2. Unfortunately there is no emoticon for "rimshot". So I'm just left with Boom-tish! I know what I'd like in the next update. KAC and docking alignment indicator integrated into stock. Stock base parts, like habs, greenhouses etc. Clouds on Kerbin and the other atmospheric bodies.
  3. Yes, the hype must be rebuilt, it was derailed by product testing, roll on to 1.1.
  4. That makes no sense, once all the major bugs all squished the decision to release will be made and store users will get the product. Squad are not going to sit on a finished product for months because... I don't know, the augers say its a bad time. Once the bug testing is done, customers get the toy. The targeted release date is clearly a date not long after the bugfixing is done.
  5. Wow, the entitlement meter is going crazy! Customers have not been denied their toy. The open beta is not Squad giving customers the toy. The release is when they give you the toy. If they don't give you the toy when it is released, then its really is open season on squad and I will march side by side with you comrades! Because you are entitled to the toy when its released. The open beta is Squad letting a whole bunch of unpaid product testers try to break the toy, so they can learn how to make it so it doesn't break. It is up to them to choose the most efficient and effective means of doing this... which just happens to be Steam. It is entirely their right to decide who the product testers are. They could have chosen by initial... all people with a surname starting with C gets to be a product tester. Or geographically. All existing customers in Europe get to be product testers. They chose Steam because it gets them the maximum results at minimal cost of time and budget. It makes good project management sense. But regardless, the point is, there is no entitlement to be a product tester. That's not to say I can't understand why people are upset. We have been waiting for the update for a long time now, but jeez, the entitlement and the hurt is so out of proportion. Ultimately my final word on this is that I think an open beta was a mistake because it steals the momentum from the hype. Its a bad marketing decision. All you need to do is compare the hypetrain thread yesterday to now. Yesterday it was popping, new replies were coming in thick and fast. Now its like a ghost town and the update is still weeks out.With no open beta it would have kept up and build to fever pitch right to the moment of release.
  6. Hmmm... it does at that. Although, technically I don't crash that much anymore. For me it is more, launch, transfer burn, time-warp, realize what I have forgotten, revert, launch, transfer burn, time-warp, realize what I have forgotten, revert....
  7. Bah, I'm a steam user, but I'm not going to download the 1.1 until its done. It seems like to much work. Play, crash, report, play crash, report. Sounds too much like a job. I already have one of those.
  8. I think its stopped to take on more coal... it burned through most of its fuel on the mad dash towards pre-release testing. I'm not sure that it will reach the same speed as it did, but it will start moving again shortly at a more civilized pace for the non-steam purchasers, or the steam purchasers like myself who are not interested in joining the bug-hunt. I have no doubt we'll be up to a jolly good speed in about two weeks when the update is likely to be released.
  9. I've gotta say, some pretty masterful trolling by @SQUAD today. Bravo! You played the hypetrain like a fiddle. I get the feeling they were really enjoying themselves... well deserved after all the hard work (with of course more hard work to come.)
  10. I know the good Hadron Collider people said it could never accidentally create a black hole that could destroy the earth, but I'm not sure their calculations took into account something like this hypethread... I'm a little worried. Do you think that hiding under my desk and putting a book over my head might help?
  11. I'm pretty sure the hype thread is running so hot and fast now that it can be used to study subatomic particles.
  12. Thank you Kerbalnauts. But our 1.1 is in another castle.
  13. I can't believe the hype thread is peaking for a pre-release, essentially people volunteering to be unpaid bug-finders for Squad. Even if it is pre-released today, it probably won't be actually released for a couple of weeks. Will the hypetrain have enough steam for the final stretch if it goes off now?
  14. I think the problem is people react to comments like "trying to point out a terrible gaming mechanic" where they think you should say "trying to point out a game mechanic, I find to be terrible." The former, people seem to think is a criticism of them, because they like it and do not think it is terrible. Should people react to such statements personally, hell no. We live in an odd world where people will get into raging arguments about criticism of commercial products they are merely consumers of.... DC vs Marvel, Star Trek v Star Wars, in the non nerd community, Arsenel vs Liverpool, American Football team A versus American Football team B (I don't know US sports). Not sure I have a point here. Certainly not suggesting you or anyone should not say what you want, I am certainly saying people shouldn't get to hung up on people disliking what they like. I am also not saying people who do react such are childish... can't say I've allways occupied the high ground here (shut up, Bales growly voice is not stupid, your stoopid!!), but that we should all try not to get upset about what random person on the internet said about the thing we like.
  15. I first started playing KSP a couple of months before science mode was implemented. Also I wasn't really following the development and didn't really know a career mode, or any of the other things they have since added was planned. If you'd asked me at the time I would have said it was pretty much feature complete, and that setting your own goals was what it was all about anyway. There is a natural progression built into the game... nobody completes a Kerballed Eve mission before they land on the Mun. Even with the Career and Science game modes, for it is still largely a self-directing game. I tend to regard contracts as a way of funding the progression towards the goals I set, not as providing me the with the goals. Sometimes these align, giving me a contract which I can do during the mission, sometimes it does not, meaning I'd diverted for a time, which in itself can be interesting. However, whether it be Sandbox, Science or Career, this is not the kind of game where the goal is to follow a floating waypoint marker the game sets until you win. The game is about setting your own goals, the only difference is if you like some obstacles imposed like money/rep/science. I've played all three ways. I've "beaten" career, in the sense that I've reached a point where I can and have done any mission I want with no concern about running out of money. I think I may play science mode again for 1.1.... I do like a little imposed structure.... also it makes it feel more meaningful to bring surface samples back.
  16. I feel we are really getting to the bottom of this boiling water phenomenon. I think that we can all agree that there is insufficient evidence to prove a connection exists between boiling water and some kind of external heat source. Also that water has been observed in both normal and boiling states. But, nobody seems to have observed a transition between these states. Thus, I think it follows by logical deduction that water does not transition between these states. In fact, it seems that that boiling water and normal water are actually completely distinct forms of matter with nothing but passing resemblance in common. Normal water is physically exchanged in the pot by some mechanism unknown to us. An understanding of that mechanism is beyond the scope our current enquiries. Good work people. I think we really worked together on this one.
  17. Did you try with or without 2 minute noodles? I feel that may be a crucial variable.
  18. Do you have any sources for that? Peer reviewed research? I thought not. Hurrumph
  19. Strictly speaking, everything. You all exist in an alternate Kerbal universe.
  20. Ah, that makes sense. I've been meaning to try out at least RSS for awhile, but I got burned by mods (my fault, not the mods or squad). I'd been playing stock since I started playing (except for KAC and docking indicator) but then added one or two more (mainly hyperedit to test out an Eve ascent vehicle and KER) then suddenly the flood gates opened and I went mod-crazy. Long story short, accidents happened and my primary career was deleted and I'd failed to make a recent, pre-mod madness back up. Might just have to jump back into the mod-deep end soon now that I've learnt my lesson.
  21. Tourist

    Logo

    I think the answer is the same as the answer to the question of Boba Fett's unearned popularity.... looks cool!
  22. "Realism" is a pretty loaded word in this context, in that without definition it doesn't really mean anything. Is stock KSP realistic? Yes, it simulates physical rules (although simplified) and gives you tools analogous to those that exist in the real world to work with those rules. Concepts such as the rocket equation, Holman transfers and gravity assists work in a similar way in which they work in the real world. Spaceships can't do what they can in unrealistic sci-fi, such as FTL travel, dog-fighting in a WWII fashion, and ships stopping if the engines are not burning. Is stock KSP realistic? No. The solar system is tiny, no N-body physics, cartoony approach, no life support, signal delay, reentry heat is not deadly enough, rockets can be built and launched instantly. So, I guess my answer is, I like to play stock, realistically.
  23. Can we also consign hardcore to the flames while we are at it? It had little enough meaning to begin with, but really shouldn't be used anywhere outside of a playground.
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