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Everything posted by Garbonzo
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Garbonzo replied to Gameslinx's topic in KSP1 Mod Releases
That seemed to do the trick. Sorry for the rookie question, it's been a few months since I dusted off the launcher!- 2,453 replies
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- kopernicus
- gpo
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Garbonzo replied to Gameslinx's topic in KSP1 Mod Releases
Hey man, I love the look of your planet pack and I would love to play it but when I opened up the game it was intolerably laggy. Normally I got 3-4 frames per second while standing still on the launch pad. The game ran perfectly fine before with the other mods I had installed, is there a workaround for this? Do I need to allocate more resources? Thanks!- 2,453 replies
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- kopernicus
- gpo
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Hey, this planet looks amazing and I'd love to toy with it but unfortunately when I downloaded it the mod broke shaders, and the atmospheres of all the atmospheric planets turned opaque white, is this just a bug or does it not work with shaders?
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Recently I was watching an old ksp Easter egg video and learned about a developers original intentions to implement a story in ksp. Some of the Easter eggs you can see now like the SSTV hill on Duna were supposed to lead the player to a hidden planet full of the ruins of an ancient civilization. I wanted to know your guys' thoughts on the addition of something like that. Personally I would be absolutely thrilled to play interplanetary detective in ksp, finding clues on different planets. I can't imagine how the idea was scrapped, it would add a lot to the game in my opinion. (If you guys agree and the devs don't want to do it, you know what to do, mod makers)
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Recently I was watching an old ksp Easter egg video and learned about a developers original intentions to implement a story in ksp. Some of the Easter eggs you can see now like the SSTV hill on Duna were supposed to lead the player to a hidden planet full of the ruins of an ancient civilization. I wanted to know your guys' thoughts on the addition of something like that. Personally I would be absolutely thrilled to play interplanetary detective in ksp, finding clues on different planets. I can't imagine how the idea was scrapped, it would add a lot to the game in my opinion. (If you guys agree and the devs don't want to do it, you know what to do, mod makers)
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so... basically a purple Minmus?
- 14 replies
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- kopernicus
- opm
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The "You know you're playing a lot of KSP when..." thread
Garbonzo replied to Phenom Anon X's topic in KSP1 Discussion
When you look at any real space craft and can't figure out where the yellow Mono prop tanks are. -
One time I was visiting Duna and forgot parachutes completely. Fortunately I was able to land safely on the surface and slow down. My kerbals were happy nonetheless.
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kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
Garbonzo replied to Andi K.'s topic in KSP1 Mod Releases
Please put pictures with your post. I would love to see some original planet ideas! -
What mods do you have there?
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[1.3/1.2/1.1] [Kopernicus] Other_Worlds star/planet pack - v1.0.2
Garbonzo replied to Pkmniako's topic in KSP1 Mod Releases
hey, how did you make your textures? What program did you use?- 211 replies
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- planet pack
- kopernicus
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Okay. Thank you for all everything, this gives me a lot more information for using kopernicus. Yeah, Im sorry for filling up the OPM thread. And I didn't know that so many people just throw out S.E. packs, so I definitely will try to learn textures without just slapping an S.E. texture on everything.
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What mods did you use for the background? I'm interested in doing something like that as well.
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The VAB. It may or may not have been on purpose...
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[1.3/1.2/1.1] [Kopernicus] Other_Worlds star/planet pack - v1.0.2
Garbonzo replied to Pkmniako's topic in KSP1 Mod Releases
Lookin good as usual!- 211 replies
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- planet pack
- kopernicus
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No, Jool is the most unforgiving body
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Need Lag help for a friend
Garbonzo posted a topic in KSP1 Technical Support (PC, unmodded installs)
Hey guys. My buddy here is interested in KSP, but he's having some problems. A couple days ago he got a new gaming computer so he could play KSP. I helped him with the install and it went great. Until it opened, and it was running at 4 FPS. We toggles some options, V-sync, rendering, graphics, windowed mode, etc. etc. It eased up a little bit, but the game was still completely unplayable. His new computer has a 8GB of RAM on it, and it should be able to handle KSP. Is there something we need to do first before this computer is ready to handle KSP? Thanks! -
uhm... add some kerbals maybe?
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Today I made a fun little sea plane for 6 people. The Wheesley was the only engine that could suit it's needs. Not trying to zip across the sky at 300 m/s with a Panther.
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When you run out of ideas, adding new mods always helps. Try making things that actually exist, biplanes, boats, etc. Eloo can always use a new friend, if you're not feeling that adventurous, try Dres. Dres is pretty lonely too. Try part challenges, ex: You have to incorporate a Mk3 rocket fuel tank into a one man Mun lander, Make a plane with only 4 parts, etc. "land" some Kerbals on a planet, have it go horribly wrong, and then rescue them. Easy mode: Minmus. Hard mode: Eve. Moderate: Duna. Hope this helped!