includao
Members-
Posts
163 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by includao
-
[1.5.1] Cacteye Optics Community Takeover: Updated 10/22/2017
includao replied to icedown's topic in KSP1 Mod Development
One of my favorite mods ever. Looking forward to see the new layout, with FungEye becoming a probe. The asteroid processor is really laggy in the release build, almost impossible to play. I hope it returns. -
[WIN] KML - Persistence file editor
includao replied to Mythos's topic in KSP1 Tools and Applications
I freaking love your program. Thanks, very useful- 237 replies
-
- sfs
- save file editor
-
(and 1 more)
Tagged with:
-
The best way to do powered landings IMO is to use the Trajectories mod. The mechjeb one usually misses the target and probably doesn't take into account the atmospheric model very well.
-
One of my favourites KSP mods of all time! So happy to see it's going to be updated. Obrigado
-
Question about the 1.1 update
includao replied to Algiark's topic in KSP1 Suggestions & Development Discussion
I just want to the part count to increase a little bit. Currently, it is very hard to have 2-3 ships with 150-200~ at the same spot. -
Waiting eagerly for Unity 5.
-
Praying for real stability and performance fixes and a good 64bit client...
-
Hyperthermophilic archaea? That is highly relevant for astrobiology. Maybe Minmus has geothermal vents
-
Deleted the old folder. Extracted this new beta. Now getting this:
-
I'm receiving a lot of these error messages with a massive decrease in FPS when the lasted TCA beta version is enabled: It was was working perfectly, but it seems that this started to happen after ModuleRCSFX (http://forum.kerbalspaceprogram.com/threads/92290-1-0x-ModuleRCSFX-v4-2-Aug-23/page11)was updated. Other possible co-founders are StockBugFix MOD (http://forum.kerbalspaceprogram.com/threads/97285-KSP-v1-0-4-Stock-Bug-Fix-Modules-(Release-v1-0-4b-2-1-Aug-15)) and the recent Kopernicus update.
-
I reinstalled all mods again and deleted some other useless mods I was using. It seems the log messages are gone and the resources are being generated just fine. KSP is weird sometimes.
-
No, I'm not using SigmaBinary. Gonna try tonight to see if it is related.
-
Is this expected?
-
That is sad
-
I love my reusable rocket. It's fantastic. By the way, the lastest version is 2.3.0.5 (BETA)?
-
[1.3.0] Stork Delivery System [SDS] version 0.2.6 [30.05.2017]
includao replied to riocrokite's topic in KSP1 Mod Releases
It's working correctly so far for me. Really amazing mod -
[1.1]Hullcam VDS - mod adopted by linuxgamer
includao replied to Albert VDS's topic in KSP1 Mod Releases
Thank you for this amazing upgrade Albert, but lik draeath said, CKAN is having problem with the .zip you've provided. I installed it manually. Cheers -
I'm going to use TCA to create my own Grasshopper-like reusable rocket to make vertical takeoffs and vertical landings. Is there any limitation to the system when using one rocket/egine or I must include additional ones for optimal solution? EDIT: it seems to work better or more balanced with more than one engine (I've added radial engines to my single-rocket solution).
-
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
includao replied to ferram4's topic in KSP1 Mod Releases
What mod can provide me with the most accurate information regarding re-entry simulation (atmospheric drag)? "Mechjeb"? "Trajectories"? I've heard Trajectories is much more helpful than MJ with FAR extensions. Thanks- 14,073 replies
-
- aerodynamics
- ferram aerospace research
-
(and 1 more)
Tagged with:
-
Amazing! Thanks for the update