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KSP2 Release Notes
Topics posted by RaendyLeBeau
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries 1 2 3 4 8
By RaendyLeBeau, in KSP1 Mod Releases
- overall revision
- ksp1.2x
- (and 1 more)
- 183 replies
- 60,559 views
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- 277 replies
- 50,890 views
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[WiP] [1.3] Adelante
By RaendyLeBeau, in KSP1 Mod Development
- lunar-lander-system
- space-ship
- (and 1 more)
- 3 replies
- 1,602 views
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How set IVA respawn point for a pilotseat ?
By RaendyLeBeau, in KSP1 Modelling and Texturing Discussion
- 3 replies
- 1,046 views
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[reopen] ksp Node Definitions - explained.
By RaendyLeBeau, in KSP1 Modelling and Texturing Discussion
- 15 replies
- 4,056 views
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[solved] What is the right approach so that Animations runs correctly in KSP 1.2.2 ?
By RaendyLeBeau, in KSP1 Modelling and Texturing Discussion
- 10 replies
- 2,010 views
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VOTING : go ahead later to implement this model for KSP ? - Space-X -Dragon CRS
By RaendyLeBeau, in KSP1 Modelling and Texturing Discussion
- 4 replies
- 2,055 views
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[solved] new KSP Config settings explained
By RaendyLeBeau, in KSP1 Modelling and Texturing Discussion
- 4 replies
- 1,228 views
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[1.0.5] * Rocket Factory * - LeBeau Space Industries 1 2 3 4 9
By RaendyLeBeau, in KSP1 Mod Development
- 220 replies
- 37,618 views
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- 17 replies
- 5,382 views
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It would be possible to create a plugin that triggers the specific external parameter (eg temperature or air pressure) and then run an internal part animation
By RaendyLeBeau, in KSP1 Mods Discussions
- 3 replies
- 783 views
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[SOLVED] new Lander-Leg Struct design approach - 'its realizable in unity/KSP ??'
By RaendyLeBeau, in KSP1 Modelling and Texturing Discussion
- unity
- blender-prototype
- (and 1 more)
- 5 replies
- 1,261 views
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[1.1.2] - AIAKOS 1 - (Space Launch System)
By RaendyLeBeau, in KSP1 Mod Releases
- parts
- propulsion
- (and 1 more)
- 10 replies
- 4,655 views
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build for the first time a aereo-fairing
By RaendyLeBeau, in KSP1 Mods Discussions
- moduleproceduralfairing
- procedural-fairing
- (and 1 more)
- 4 replies
- 1,034 views
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I would like to extend an HABITAT object (similar to a telescope)
By RaendyLeBeau, in KSP1 Mods Discussions
- 13 replies
- 2,997 views