ImkSushi
Members-
Posts
80 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by ImkSushi
-
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Which celestial bodies are those, and what mods do you have as well. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Breaking news! Rumour has it that by 22:00 BST today, update 0.14.1 will be released. It is unknown how reliable this is, but the maintainer of the mod says: I guess we'll all have to wait and see. The question is, will rings come in 0.15.0 or 0.14.2? -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
I'm BusyTM tonight and Saturday day, so I will release an update patch/thing on Sunday hopefully. Poll! http://www.strawpoll.me/10263601 -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Sorry for the lack of updates. Computer had a rather annoying virus. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Nope, the rings are higher than 1.25-2.5km above Saturn, nearer 80000km. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Ah. I was wondering what was being used. Also, do you know how the ring radii work, i.e. 2500=80000km? or something like that? -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
I'll see what I can do. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
The orbits are all the same as in real life, so dV requirement will differ. HOWEVER, using real life trajectories for rockets may or may not work, most of my figures are for the J2000 Ecliptic. You are best off planning your own missions by using transfer window stuff like Kerbal Alarm Clock, and launching to get slingshots for when the transfer windows line up more or less correctly. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
No, I removed that 'axial tilt', because of this logic: With that extra inclination, ALL bodies were extra inclined, and so all but one was rather wrong; Without that extra inclination, NO bodies were extra inclined, and so all but one was almost right; If you think about it, it is logical. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Can anyone guess a new feature of this mod? -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Build 1 for 0.15.0 is running. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
There is stuff that is not used, but in the future, they will be, e.g. The extra rings textures. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Version 0.14.0 is released! Get it now! See SpaceDock for changelog -
I enjoy coding, so if you tell me where I can learn how to code the language that spacedock is in, then I will try. If I can help in any way, then don't hesitate to ask.
- 2,172 replies
-
- totm july 2019
- spacedock
-
(and 3 more)
Tagged with:
-
I know, but as I said, CKAN can be a pain to make work.
- 2,172 replies
-
- totm july 2019
- spacedock
-
(and 3 more)
Tagged with:
-
Can I suggest that SpaceDock lets you select multiple mods and then download them all at one time (CKAN doesn't distribute .zips, and can also be a pain to set up).
- 2,172 replies
-
- totm july 2019
- spacedock
-
(and 3 more)
Tagged with:
-
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Yup, they were not lined up with the Ecliptic properly. The only asteroids that are meant to be at such high inclinations, is the Pallas family (of which there is only Pallas in RSS-Exp atm). https://en.wikipedia.org/wiki/Pallas_family The Pallas or Palladian family of asteroids is a grouping of B-type asteroids at very high inclinations in the intermediate asteroid belt (Cellino et al. (2002)). It was first noted byKiyotsugu Hirayama in 1928. The namesake of the family is 2 Pallas, an extremely large asteroid with a mean diameter of about 550 km. The remaining bodies are far smaller; the largest is 5222 Ioffe with an estimated diameter of 22 km. This, along with the preponderance of the otherwise rare B spectral type among its members, indicates that this is likely a cratering family composed of ejecta from impacts on Pallas. Another suspected Palladian is 3200 Phaethon, the parent body of the Geminid meteor shower. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Anyone notice how all the asteroids in the asteroid belt are in highly inclined orbits? Well that is fixed in the next version. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
Thanks. I added it to the original post after you asked, so don't worry. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
My plan is to do everything on that map. -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
To the right of the Moon and Deimos, and below Ceres and Ida -
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
If it gets updated, I will use it. -
Hi, I maintain the mod 'Real Solar System Expanded'. I would appreciate it if you made one of the suggested mods in CKAN, Real Solar System Expanded.
-
[1.1.2] Real Solar System Expanded (0.14.0)
ImkSushi replied to ImkSushi's topic in KSP1 Mod Releases
I noticed that this mod is also now on CKAN.