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Everything posted by Me1_base
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The Flying Circus - A BDAc Competition
Me1_base replied to CeruleanEyes's topic in KSP1 Challenges & Mission ideas
Hello, i would like to join the one with FAR what should I do?- 5 replies
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- bdac
- bdarmorycontinued
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(and 2 more)
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Aircraft Mission Sharing
Me1_base replied to FlightSergeantMatt's topic in KSP1 Challenges & Mission ideas
Dogfight with BDA ai with the same aircraft, i think it will be fun I mean one on one dogfight, only guns -
FAR will handle the scale if detected. The mass of Pwings are set to 0 if FAR is installed. Currently the mass to lift ratio of Pwing in stock aero is the same as stock Delta Wing. If you compared a stock wing with an apparent size similar to a Pwing, the Pwing is heavier but also produce more lift. Currently there is no mass to strength ratio in the calculation.
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Sorry I forget to bypass the limit check in that release, this should be fixed in the new version Mass of the wings are handled in the plugin scaled with how much lift the wing will produce.(not the case if FAR is installed) you cannot modify it unless you recompile by yourself. Stiffness of joints can be enhanced by installing KJR which as you said scales stiffness with mesh , adding struts also help. If you are insightful enough, you should find that change of aspect ratio of wings while retain the area unchanged will drastically alter the cost of wings, because high aspect ratio wings requires stronger materials.
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3rd/4th gen Aerial Brawl (FAR + BDAc)
Me1_base replied to Pds314's topic in KSP1 Challenges & Mission ideas
hello stil ongoing? -
3rd/4th gen Aerial Brawl (FAR + BDAc)
Me1_base replied to Pds314's topic in KSP1 Challenges & Mission ideas
https://kerbalx.com/tetraflon/alpha-dogfight4 https://kerbalx.com/tetraflon/juno-master my entry -
[1.8-1.11] Advanced Jet Engine v2.17.0 (June 26)
Me1_base replied to blowfish's topic in KSP1 Mod Releases
Maybe T I T