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Derpiderp

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Everything posted by Derpiderp

  1. I have a huge problem. All my tracking solar panels are tracking Grannus instead of Ciro.
  2. Ven's Stock Revamp pack isn't working. Not a single part from the partpack has reflections.
  3. Couldn't you have waited a day? I have a test tomorrow. love it. I don't have to write that test. Guess I am going to be sick tomorrow.
  4. Can you drop me that link too? I am a famous youtuber with 9 000 000 * 10^(-6) subscribers. I would love to do a review on that glorious mod of yours.
  5. Where do i put the content from the Extra folder in the Texturereplacer.zip
  6. I am more hyped for the release of NH 2.0 than I was for the release of 1.1. I can't wait to start a new career in this awesome planet pack of yours.
  7. I present to you, my SSTO "Karpfenator MKIII". It can get easily to Minmus and the mun(yet to be tested). To make the visibility during the landing, I used planetshine to increase "Vacuum Ambient Brightness".
  8. Tidus Ice sheets are a tiny bit too small in my opinion. Still awesome work.
  9. Do you mind if I use my Jool 5 craft with some extra Landers slapped on?
  10. I did the Mission in the 1.1 prerealese. Shouldn't I be in the 1.1 Hall of Fame?
  11. I did the Jool 5 (2nd lvl) in 1.1 prerelease.It took 16 hours, 513 quickloads and 51 quicksaves. Here it is. Spare Delta V stats Tylo Lander: 1200 m/s Vall Lander: 400 m/s Laythe SSTO: 700 m/s Bop Lander: 2000 m/s Pol Lander and Return Stage: 3000 m/s Nuclear Transfer Stage: 4000 m/s Mods used E.V.E Better Burn Time Kerbal Engineer Better Crew Assignment Default Action Groups Information I was plagued the entire flight by Phantom Forces and glitchy Orbit lines. For example I was thrown away by Vall in a very buggy way multiple times, even though I had never an Encounter with it while warping to an Encounter with Laythe. The Vall and Bop Lander like to hover over the ground(with SAS on) or to spin out of control(with SAS off). My Encounter with Pol was bugged in the Mapview and I had to guess how low my Periapsis was.
  12. I used the new version of E.V.E. and Scaterer in combination with astronomers visual pack V2. The rings are rendered behind the plantes. I tried my best at hiding that in the video. For the lighting on Leouh and Titanus I used a modified version of Planetshine.
  13. I've been bored and decided to create this: After installing this awesome mod: I am sorry for the lagspikes in the video. I wanted to avoid them, but Better Time Warp and Camera Tools don't like each other. I had to record everything real time with about 20 fps. I tried my best at slowing down everything as best as possible so i could get above 30 fps with increased video speed.
  14. It looks amazing. One the best cinematics I have seen. What video editing software did you use?
  15. After my 6th try I succeeded landing on Jool, kind of. Recovering the Lander is going to waste a lot of Detla V. I feel like this Mission is going to be a failure. Well this went well... The Mistakes I have made are embarrassing. I guess this is a Failure. Rekt in Rip [insert Pilot name here] Kerman.
  16. After finishing my career with a spectacular crash on Duna, I had only one thing left to do in KSP 1.0, The Jool 5 Challenge Due to me being lazy and the weekend only having 48 hours, I have split the mission in 2-4 parts. Here is the first part: I feel like I am going to need a refueling mission. The second nuclear stage is using its fuel faster than I expected up. Mods used: RLA Stockalike Fual Tanks Plus Kerbal Engineer E.V.E HabitatPack RealPlume
  17. Usually I name my Planes after their characteristics in German with English adjectives like: The speedy FeuerKlinge, The Doppeldecker. My Rockets are usually named something in Russian.
  18. So I was playing some career recently. When I was getting the last pieces of science I needed from Eeloo, The sudden Realization came to my mind that Duna was still unexplored. I took the best software known to Kerbalkind (Open Broadcaster and Movie Maker) and created this video. And yes, there are about 30 orange tank transfer stages marked as debris flying around Kerbin.
  19. This is a collection of five ships I've made while trying out new designs. Most of them are pretty basic and don't excel in any way, except for the Doppeldecker MKII, which is able to land on Minmus. 1.The Doppeldecker MKII 2. The Double Squid This plane is very unstable. It likes to break apart midair and taking off is like driving a train with multiple freight cars backwards without rails. 3. The Doppler Because this plane has no part in the middle, all symmetry has been handmade. The Rootpart is on the right side of the ship. This makes it technically an asymmetric plane 4. The Somolyet Very high TWR, easy to fly, pretty common design. 5. The X Wing The Base for this plane was build by my sister. I made it capable of getting to Orbit. Download: https://www.dropbox.com/s/6420vlgvr0xcm7n/Derpiderp%27s%20SSTO%20Collection%201.zip?dl=0
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