-
Posts
41 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Alpha_Gametauri
-
SPACE SHUTTLES (Launch or SSTO)
Alpha_Gametauri replied to Alpha_Gametauri's topic in KSP1 The Spacecraft Exchange
@selfish_meme I wasn't gonna 2-way SLI it, i was gonna chuck some $$$ at 2 4k G-SYNC's. As John Hammond said in Jurassic Park "Spared No Expense."- 73 replies
-
- space shuttle
- shuttle orbiter
-
(and 1 more)
Tagged with:
-
SPACE SHUTTLES (Launch or SSTO)
Alpha_Gametauri replied to Alpha_Gametauri's topic in KSP1 The Spacecraft Exchange
I wanted a computer where i can have all the mods i want, game at max settings, and anything else i want to do with no difficulty, and i wouldn't need a new build until... ever. Might, and this is a BIG might, still have probs with KSP since it's limited to one core and 4gb ram cap. I have some people say it's overkill, one said i was overkilling overkill. @selfish_meme Speaking of Mods there's this one Interstellar mod i miss. I forgot what's it's called, and what KSP version i ran when i had it. I'm currently running 1.0.5, waiting until i get a better computer before i stay up-to-date in versions.- 73 replies
-
- space shuttle
- shuttle orbiter
-
(and 1 more)
Tagged with:
-
SPACE SHUTTLES (Launch or SSTO)
Alpha_Gametauri replied to Alpha_Gametauri's topic in KSP1 The Spacecraft Exchange
@selfish_meme Future build CPU: Ryzen 7 1800X OC MB: Asus Crosshair VI Hero CPU CLR: Celsius S36 RAM: G.Skill Trident Z 64GB MEM: Samsung 960Evo 1TB ssd + Seagate Barracuda Pro 8TB HDD GPU: EVGA GeForce GTX 1080ti FTW3 (two of them) CASE: be quiet! - Dark Base Pro 900 Full Tower PwrS: SeaSonic-Prime Titanium 850w 80+ Titanium Certified Fully-Modular Grand Total is around $4.2-$4.3k- 73 replies
-
- space shuttle
- shuttle orbiter
-
(and 1 more)
Tagged with:
-
SPACE SHUTTLES (Launch or SSTO)
Alpha_Gametauri replied to Alpha_Gametauri's topic in KSP1 The Spacecraft Exchange
I have my eye on a 1800x Ryzen 7, OC it to 4+Ghz. Wanna see my build?- 73 replies
-
- space shuttle
- shuttle orbiter
-
(and 1 more)
Tagged with:
-
SPACE SHUTTLES (Launch or SSTO)
Alpha_Gametauri replied to Alpha_Gametauri's topic in KSP1 The Spacecraft Exchange
2 Questions to the guy above me. 1- What Texture mod are you running, the terrains and atmosphere look awesome. 2- What are ur PC specs? Cause that's a s**t ton of mods. I have an AMD A8-6410 Radeon Graphics with 4GB ram, so i have the bare minimum requirements. I'm thinking of YT'ing and all this other stuff in the future, so i'm saving for a Monster PC, a build so outrageous i won't need another until we live on the planet that rhymes with my name (slight exaggeration)- 73 replies
-
- space shuttle
- shuttle orbiter
-
(and 1 more)
Tagged with:
-
SPACE SHUTTLES (Launch or SSTO)
Alpha_Gametauri replied to Alpha_Gametauri's topic in KSP1 The Spacecraft Exchange
Yea, i learned that. Wanted to keep it near in terms of looks like the Nasa shuttle, but it is hard to fly Thors hammer with Popsicle sticks for wings and office tape holding it together. I did get the joint reinforcement mod which helps, but coming down harder then an asteroid is unrealistic. So i adopted the dreamchaser shuttle design, only 2 issues, i'm sometimes struggle getting payloads into orbit because of room, and if i start the gravity turn too early, i tumble it into the ocean, too late, i'm going interplanetary. EDIT: I just found a shuttle mod "Cormorant Aeronology" So i'ma give the NASA shuttle design one last try.- 73 replies
-
- space shuttle
- shuttle orbiter
-
(and 1 more)
Tagged with:
-
SPACE SHUTTLES (Launch or SSTO)
Alpha_Gametauri replied to Alpha_Gametauri's topic in KSP1 The Spacecraft Exchange
Holy S**t! Those behemoths dwarf my shuttle, even on the launch pad. I think i'll try your first design out.- 73 replies
-
- space shuttle
- shuttle orbiter
-
(and 1 more)
Tagged with:
-
Hi, Alpha Gametauri here. Thought about starting a discussion talking about each others Shuttle's, how to improve them, combination of each others ideas, etc. Nothing specific. I was going to upload my Space Shuttle, but i lost it going back to 1.2.2, (reason being there is a Interstellar mod i miss having and trying to find again.) Let's just say my Shuttle handles like a Drunk Rhino on Landing, come down even a tinsy bit too fast and it shatters. She is a little hard on launch, and i probably have enough fuel left over after i dump the ET for a one-way trip to Duna or Eve. I do have a Shuttle Test Bed file, a Shuttle i use for test upgrade/improvising design and see how it flies. I have tried designing an SSTO, all of them fly wonderfully, except i have little fuel left when in orbit, and if i carry too much, i max at 48-52,000M. Can't wait to see what ya'll have to say.
- 73 replies
-
- 1
-
- space shuttle
- shuttle orbiter
-
(and 1 more)
Tagged with:
-
Along with a black tile, can you please add a white tile?
- 20 replies
-
- parts
- heat shields
-
(and 1 more)
Tagged with:
-
Component Space Shuttle - dev thread [IMG heavy!]
Alpha_Gametauri replied to a topic in KSP1 Mod Development
I love this mod, and have used it since 2nd release. But there is 2 problems with the current release for 1.0.4 The SRB's wont fire upon launch, i looked and the fuel gauge was completely empty. The wheels are too big for Enterprise. Just letting you know, not trying to be pushy, sorry if i was. -
[1.2] Real Solar System v12.0 Dec 8
Alpha_Gametauri replied to NathanKell's topic in KSP1 Mod Releases
I found out how to find the output log, now its just needing the help of figuring out this mile long log. I dont get why this wont work, it worked on .90 on my other computer, which is also W8.1, i installed it the EXACT same way, so idk what is happening. -
[1.2] Real Solar System v12.0 Dec 8
Alpha_Gametauri replied to NathanKell's topic in KSP1 Mod Releases
Do you know how to get the Output_log.txt, im not too brilliant on computers. EDIT: figured it out, but the character limit will be a problem. -
[1.2] Real Solar System v12.0 Dec 8
Alpha_Gametauri replied to NathanKell's topic in KSP1 Mod Releases
My Mod is broken, it spawned me under KSC in the middle of the ocean. when i rotated up and used a capsule, i was in the South American Continent on Map view, but in the middle of the ocean, and all the other centers including mine were red circles and could not select to see if it was just that one center. Help me please, i love this mod. (when it works obv.) EDIT: i manually installed it, now it sorta works, but now there isnt any base icons.