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Everything posted by StarCrusher96
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Can you please make the screenshot larger + post logs?
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Interested? PM me or @StarCrusher96- 4,170 replies
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- kopernicus
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Can you please make the screenshot larger + post logs? I guess your working with Linux?
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
There is no coding involved.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I think it depends on your RAM ? How much other mods you have running? various things can cause lag.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
None- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Ilo & Orus (Nessus III System - 0.8) * Ilo and its small ringed moon Eru * active glaciers on Orus * Orus and one of its moons Aren- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
extra star systems? Those do you download via the Github link.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Sorry, there is no support to undo KSS_basic features. It’s too complicated. The stock changes are the fundamentals of KSS and if you dont want the stock changes, than dont use KSS.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
yes basic should work with 8 Gb thb.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Without logs, i can’t help you. It’s always adviced to start only with basic before adding more parts of KSS.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Yes- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
You can't interact with them, but it's supossed to be an installation that keeps this star running.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
You might want to add that we're still in dev.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Just Kopernicus rings. @theaveragepxtseryu, thx for your post on reddit.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
You can't land on them sadly :s but they're in 3D at least- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
PAGE 1: I WANT TO COMBINE KSS WITH ANOTHER PLANET PACK -> GPP, GPO and OPM compatibility confirmed for 0.7.3, others will be added soon. Always ask other planet pack developers to incorporate KSS before asking KSS developers to incorporate other planet packs. Especially if you want to replace the home system, because we're not going to to that for you. Remember that KSS moves other planetpacks to distant star systems. I WANT TO COMBINE KSS WITH OTHER MODS THAT ARE NOT KNOWN TO BE COMPATIBLE. -> Do this at your own risk. Helping KSS by making compatibility patches is appreciated.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
KSS 0.8- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Which planet appears in the main menu? Can you post more specifics about your RAM etc, screenshot of your GameData Folder? http://kerbal-star-systems.wikia.com/wiki/Installationguide - - -- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Rheya will be fixed in 0.8.- 4,170 replies
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
StarCrusher96 replied to Thomas P.'s topic in KSP1 Mod Releases
Is there anyone who could explain me the logic behind the coordinate system of kopernicus (for MapDecals, FlattenArea, ...) ? I've tried to figure it out but for me it currently makes no sense. For example KSC: position = 157000,-3000,-570000 (MapDecalTangent) How do these numbers translate? So how does 157000,-3000,-570000 become 0° 6′ 9″ S & 74° 34′ 31″ W ? -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Design from @TheSpacePotato- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Hetoo fly -by- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
KSS is modular so you choose how big it gets. Keep in mind you'll always need KSS_Basic. requirements are mentioned here: http://kerbal-star-systems.wikia.com/wiki/Installationguide- 4,170 replies
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
StarCrusher96 replied to Thomas P.'s topic in KSP1 Mod Releases
Saw some activity on your Github page so I was already hoping for an update