jarraya
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Everything posted by jarraya
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
jarraya replied to Theysen's topic in KSP1 Mod Releases
I am having the same issue. I get a crash that produces a log with not much information on it. The crash happens when loading parts. I've tried under both 1.3 and 1.2.2.- 2,213 replies
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- realism overhaul
- ro
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Fuel Cells in RO/RF
jarraya replied to Wallygator's topic in KSP1 Technical Support (PC, modded installs)
@Wallygator was having a similar problem make sure your fuel is Liquid Oxygen and Liquid Hydrogen (not just oxygen) with TACLS, try adding an empty tank with some capacity for water- 22 replies
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- helpmenathankellyouaremyonlyhope
- fuel cells
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Hi, I am using 1.1.3 and RO/RSS/RP-0 on Mac. I have a crash causing problem that I have narrowed down to the fuel cell under RO/RSS. [LOG 22:31:45.990] [RESOURCES] - ERROR IN OnUpdate of ModuleAnimationGroup [LOG 22:31:46.025] [RESOURCES] - ERROR IN OnUpdate of ModuleAnimationGroup [LOG 22:31:46.058] [RESOURCES] - ERROR IN OnUpdate of ModuleAnimationGroup [LOG 22:31:46.090] [RESOURCES] - ERROR IN OnUpdate of ModuleAnimationGroup This error repeats on any craft with a fuel cell or fuel cell array. Any help appreciated.
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I'm keen to pick up this mod before 1.2. I'm currently running RO+RP-0 and have a save with some good progress. Does anyone know if this mod works with 1.1.3 + RO + RP-0 AND won't break my save? Much appreciated!
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[1.4.*] [2.5.3] (2018-04-06) UbioZur Welding Ltd. Continued
jarraya replied to girka2k's topic in KSP1 Mod Releases
Is this mod compatible with 1.1.3? Thanks! -
[1.2.x/1.3] MemGraph 1.1.0.3 - with Stutter Reduction
jarraya replied to Padishar's topic in KSP1 Mod Releases
Can someone please tell what keys to press to get this to work on a Mac with the small keyboard (no number pad)? thanks in advance -
@NathanKell First let me say your mods are amazing, as are your videos (and your knowledge of rocket science - are you a rocket scientist?) I'm having a problem with Career mode in RP-0. The game has a stutter every 5 seconds. I don't get the same in Science or Sandbox mode. I've trawled through various mod forums and I think the culprit might be some form of interaction with Contract Configurator. I'm not very familiar with Kerbal logs, etc. but I can send any info that might help diagnose the issue. I appreciate any help!
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Seems the problem is more complicated than this. Please ignore! _________ Edit: Seems I get some errors with KCT with RP-0 installed. ------ This is a great mod! However I am having a problem that the mod introduces a small pause into the action every few seconds. I've narrowed it down to this mod, as when I uninstall it the gameplay is restored to normal. I'm running RSS, Realism Overhaul and RP-0. Any help appreciated!
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[1.1][1.1-1] Apr-19-2016 Dynamic Texture Loader
jarraya replied to rbray89's topic in KSP1 Mod Releases
Is anyone using this on Mac? Any benefits of having it? -
I was able to transmit science on a dish, but not on an omni antenna
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Sorry to be a pain but I can't find a download link to v. 1.05.
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OK, so tried the removal of Science Alert and reinstalled the mod, and the antennas seem to be working, but when I try to transmit data - specifically from my science lab down to Kerbin - the transmission goes through the motions of telling me how much is being transmitted in % and all that, then it says Done! but the science stays on the station.
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Is a 1.05 version necessary?
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Thanks. Will try removing Science Alert which seems to be the culprit and revert to a previous version of my save file before I go fidgeting with the persistent file!
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Does anyone know if there is a mod/part for a tetrahedral petal lander like the ones used by NASA to deliver the Mars rovers? https://upload.wikimedia.org/wikipedia/commons/thumb/9/94/Opportunity_Lander_Petals_PIA04848.jpg/440px-Opportunity_Lander_Petals_PIA04848.jpg
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parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
jarraya replied to RoverDude's topic in KSP1 Mod Releases
Got it. Thanks RoverDude. -
Having the same issue. All my omni antennas are closed as well.
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Just updated to 1.6.9 and a very bad thing happened - all my antennas are closed/shut down! I managed to get the ones on my crewed ships open/active, but they still don't transmit. I'm hoping this is just a bug and that I won't need to manually open all the antennas on my unmanned craft (not that I would)! Help please.