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jarraya

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Everything posted by jarraya

  1. I'm trying to change the skybox on an RSS install but for some reason I keep getting the same one. Can someone please explain how I change the skybox? Many thanks!
  2. I am having the same issue. I get a crash that produces a log with not much information on it. The crash happens when loading parts. I've tried under both 1.3 and 1.2.2.
  3. @Wallygator was having a similar problem make sure your fuel is Liquid Oxygen and Liquid Hydrogen (not just oxygen) with TACLS, try adding an empty tank with some capacity for water
  4. Hi, I am using 1.1.3 and RO/RSS/RP-0 on Mac. I have a crash causing problem that I have narrowed down to the fuel cell under RO/RSS. [LOG 22:31:45.990] [RESOURCES] - ERROR IN OnUpdate of ModuleAnimationGroup [LOG 22:31:46.025] [RESOURCES] - ERROR IN OnUpdate of ModuleAnimationGroup [LOG 22:31:46.058] [RESOURCES] - ERROR IN OnUpdate of ModuleAnimationGroup [LOG 22:31:46.090] [RESOURCES] - ERROR IN OnUpdate of ModuleAnimationGroup This error repeats on any craft with a fuel cell or fuel cell array. Any help appreciated.
  5. I'm keen to pick up this mod before 1.2. I'm currently running RO+RP-0 and have a save with some good progress. Does anyone know if this mod works with 1.1.3 + RO + RP-0 AND won't break my save? Much appreciated!
  6. Picked up the latest version of CC. My pauses have dropped from 1/2 second pause every 5 seconds to every 8 seconds. So, an improvement but not a fix. I'm sure there's more to it than just CC.
  7. Can someone please tell what keys to press to get this to work on a Mac with the small keyboard (no number pad)? thanks in advance
  8. Does anyone have any idea why I might be getting a 1/2 second pause every 5 seconds when playing in Career mode? Don't have the same issue (much longer between pauses) when playing Sandbox or Science. Using 1.1.3, RSS, RO, RP-0 and all the required mods. Any help appreciated!
  9. @przybysz86 I started with a clean install, only Realism Overhaul, Real Solar System and RP-0. Did it twice, once through CKAN and once manually (took forever) and same both times. Issues are only with Career. Will be interesting to see if you have the same issue with it being only in Career.
  10. @NathanKell First let me say your mods are amazing, as are your videos (and your knowledge of rocket science - are you a rocket scientist?) I'm having a problem with Career mode in RP-0. The game has a stutter every 5 seconds. I don't get the same in Science or Sandbox mode. I've trawled through various mod forums and I think the culprit might be some form of interaction with Contract Configurator. I'm not very familiar with Kerbal logs, etc. but I can send any info that might help diagnose the issue. I appreciate any help!
  11. Seems the problem is more complicated than this. Please ignore! _________ Edit: Seems I get some errors with KCT with RP-0 installed. ------ This is a great mod! However I am having a problem that the mod introduces a small pause into the action every few seconds. I've narrowed it down to this mod, as when I uninstall it the gameplay is restored to normal. I'm running RSS, Realism Overhaul and RP-0. Any help appreciated!
  12. Is anyone using this on Mac? Any benefits of having it?
  13. I was able to transmit science on a dish, but not on an omni antenna
  14. Sorry to be a pain but I can't find a download link to v. 1.05.
  15. OK, so tried the removal of Science Alert and reinstalled the mod, and the antennas seem to be working, but when I try to transmit data - specifically from my science lab down to Kerbin - the transmission goes through the motions of telling me how much is being transmitted in % and all that, then it says Done! but the science stays on the station.
  16. Thanks. Will try removing Science Alert which seems to be the culprit and revert to a previous version of my save file before I go fidgeting with the persistent file!
  17. Does anyone know if there is a mod/part for a tetrahedral petal lander like the ones used by NASA to deliver the Mars rovers? https://upload.wikimedia.org/wikipedia/commons/thumb/9/94/Opportunity_Lander_Petals_PIA04848.jpg/440px-Opportunity_Lander_Petals_PIA04848.jpg
  18. Having the same issue. All my omni antennas are closed as well.
  19. Just updated to 1.6.9 and a very bad thing happened - all my antennas are closed/shut down! I managed to get the ones on my crewed ships open/active, but they still don't transmit. I'm hoping this is just a bug and that I won't need to manually open all the antennas on my unmanned craft (not that I would)! Help please.
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